在图形管道中使用金属网格着色器,通过减少...所需的计算数量来优化3D网格的渲染...,
Using metal mesh shaders in a graphics pipeline to optimize the rendering of 3D meshes by reducing the number of computations required to render objects that are outside the view frustum or have normals facing away from the camera. (2023-03-25, Swift, 0KB, 下载0次)