该项目在C语言中实现了一个简单的光线投射引擎,灵感来自早期的3D游戏,如《Wolfenstein 3D》。光线投射是一种渲染技术,用于通过从玩家的视点投射光线并计算与环境的交点,在2D地图中创建3D透视图。
This project implements a simple raycasting engine in C, inspired by early 3D games like Wolfenstein 3D. Raycasting is a rendering technique used to create a 3D perspective in a 2D map by casting rays from the player s viewpoint and calculating intersections with the environment. (2024-05-29, Makefile, 0KB, 下载0次)
加利福尼亚州的匿名公共薪资数据,
Anonymized public salary data for California, (2018-07-28, Makefile, 0KB, 下载0次)