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[文章/文档] Game-theoretic-network-simulator

加强网络合作的策略已经在GTNS中实施,例如转发比率策略...
GTNS is a discrete-event network simulator targeted primarily for research and educational use. GTNS is written in Visual C++ programming language and supports different network topologies. This simulator was first produced to implement locally multipath adaptive routing (LMAR) protocol, classified as a new reactive distance vector routing (2021-04-13, C++, 3692KB, 下载0次)

http://www.pudn.com/Download/item/id/1686136060772488.html

[文章/文档] 基于博弈论的路由与信道分配联合优化算法

博弈论是簇间能效优化的网络性能优化方法,通过对不可转移收益合作博弈的无线信 道分配算法进行分析,约束平衡路由协议。
Game theory is a network performance optimization method for energy efficiency optimization between clusters. It analyzes the wireless channel allocation algorithm of non-transferable revenue cooperative game and constrains the balanced routing protocol. (2019-11-20, C++, 214KB, 下载1次)

http://www.pudn.com/Download/item/id/1574233207478327.html

[文章/文档] Hanoi_digui

用递归的方法解决汉诺塔问题的思想。
using recursive solution to the problem HANOR thinking. (2004-12-24, C++, 1KB, 下载11次)

http://www.pudn.com/Download/item/id/1103849056237275.html
总计:3