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按分类查找All 硬件设计(3) 
按平台查找All GLSL(3) 

[硬件设计] GPU-Compute-Shader-MPM-Fluid-Simulation

基于MPM算法的流体模拟计算着色器的实现,
Implementation of Compute Shader of MPM Algortithm based Fluid Simulation, (2018-12-15, GLSL, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694139017550736.html

[硬件设计] Color-Blindness-Simulation-Shaders

这些着色器模拟8种不同的色盲类型。这是zenek1920创建的Optifine着色器的普通编辑([https:yo...](https:youtu.be czdzurL1C7Q),
These shaders simulate 8 different color blindness types. This is a vanilla edit of the Optifine shaders created by zenek1920 (https://youtu.be/czdzurL1C7Q) (2020-09-03, GLSL, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694138876398933.html

[硬件设计] bbctrl-pcb

Buildbotics CNC、3D打印机和其他机器控制器,
Buildbotics CNC, 3D printer and other machine controller, (2022-03-06, GLSL, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694048982109059.html
总计:3