cocos creator的一些着色器,
some shaders for cocos creator, (2019-06-26, GLSL, 0KB, 下载0次)
带实时矩形区域灯的混合器,
Blender with real-time rectangular area lamps, (2016-04-18, GLSL, 0KB, 下载0次)
Unity MatCap着色器,
Unity MatCap shader, (2015-08-16, GLSL, 0KB, 下载0次)
Ebin着色器,,
Ebin-Shaders,, (2022-03-21, GLSL, 0KB, 下载0次)
智慧着色器计算,,
Wisdom-Shaders-Compute,, (2021-07-23, GLSL, 0KB, 下载0次)
openGL的各种GLSL着色器的捆绑包,
A bundle of various GLSL shaders for openGL, (2020-12-14, GLSL, 0KB, 下载0次)
只是在这里学习Unity3D着色器,
Just learning Unity3D shaders here, (2017-03-24, GLSL, 0KB, 下载0次)
“模拟”ps1的渲染样式的着色器,
Shader that "emulates" the rendering style of ps1, (2022-04-09, GLSL, 0KB, 下载0次)
Unity的PBR卡通着色器集合。,
A collection of PBR Toon shaders for Unity., (2018-08-21, GLSL, 0KB, 下载0次)
Unity的BlendShape控制器插件,
BlendShape Controller Plugin for Unity, (2022-04-20, GLSL, 0KB, 下载0次)
化身的功能丰富的着色器,
Feature-rich shaders for avatars, (2023-05-28, GLSL, 0KB, 下载0次)
HQx过滤器的GPU着色器版本,
GPU shader version of HQx filter, (2021-11-22, GLSL, 0KB, 下载0次)
片段着色器skydome实现,
A fragment-shader skydome implementation, (2019-10-27, GLSL, 0KB, 下载0次)
Unity 3D的子曲面散射近似着色器,
Sub Surface Scattering Approximation Shader for Unity 3D, (2015-05-01, GLSL, 0KB, 下载0次)
自动更新Libretro Cg着色器的GLSL转换(
Automatically updated GLSL conversions of the Libretro Cg shaders (https://github.com/libretro/common-shaders). Converted with cg2glsl.py. The Libretro repo is checked for updates every 24 hours. (2015-05-22, GLSL, 0KB, 下载0次)
libretro公共着色器转换为glsl,
libretro common-shaders converted to glsl, (2015-04-21, GLSL, 0KB, 下载0次)
该repo用于从libretro的公共着色器repo手动转换的glsl着色器,因为有些着色器不能很好地与cg2glsl脚本一起使用。,
This repo is for glsl shaders converted by hand from libretro s common-shaders repo, since some don t play nicely with the cg2glsl script., (2023-07-21, GLSL, 0KB, 下载0次)
通过GLSL片段着色器的实时代码图形,
Live Code Graphics via GLSL Fragment Shaders, (2019-11-05, GLSL, 0KB, 下载0次)
为L VE设计的着色器集合,
A collection of shaders designed for L VE, (2015-10-13, GLSL, 0KB, 下载0次)
添加了去绑定噪波的简单材质着色器,用于不支持全屏去绑定的GLES2渲染器,
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding, (2022-01-04, GLSL, 0KB, 下载0次)