[WIP]为Godot 4.0 s Vulkan渲染器渲染测试场景
[WIP] Rendering test scenes for Godot 4.0 s Vulkan renderer (2024-02-10, GDScript, 0KB, 下载0次)
一个简单的Godot OpenXR Rust项目,展示如何在Vulkan图形上使用触发器按钮和基于物理的渲染(PBR)
A simple Godot OpenXR Rust project that shows how to use trigger buttons and physical based rendering (PBR) on Vulkan graphics (2023-12-23, GDScript, 0KB, 下载0次)
用于在Godot 4中使用计算着色器的助手类,
A helper class for using compute shaders in Godot 4, (2023-08-21, GDScript, 0KB, 下载0次)
用Godot 3.0编写的GPU加速纹理绘制器
A GPU-accelerated texture painter written in Godot 3.0 (2022-02-01, GDScript, 2491KB, 下载0次)
Godot引擎的GPU驱动地形编辑器和渲染器
A GPU powered Terrain editor and renderer for Godot Engine (2021-04-27, GDScript, 148241KB, 下载0次)