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按分类查找All 前端开发(2) 
按平台查找All ShaderLab(2) 

[前端开发] NBody-Gravity-Simulation

使用计算着色器计算n个实体模拟的Brute Force,
Brute Force calculation of n body simulation using compute shaders, (2023-04-12, ShaderLab, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694363519315738.html

[前端开发] Unity-ControlNet-Rig

使用动画装配包构建的具有反向运动学的装配Unity角色控制器,该控制器与...
A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNet in Automatic1111 WebUI via the API. (2023-04-19, ShaderLab, 3202KB, 下载0次)

http://www.pudn.com/Download/item/id/1687671298554976.html
总计:2