一款使用统一游戏引擎开发的非常基本的游戏,其中包括一个自定义编辑器工具,用于在3d立方体网格上创建障碍物。基本上是一个项目,它有一个基本的编程来实现基于网格的功能,如路径查找、玩家移动、网格生成、障碍生成工具等。。。
A very basic game developed using unity game engine which includes a custom editor tool to create obstacle on a 3d cubes grid. Basically a project which have a basic programming to make a grid based functionalities like path finding, player movement, grid generation, obstacle generation tool etc... (2023-12-28, ShaderLab, 0KB, 下载0次)
编辑器实用程序,用于通过利用脚本对象快速自动生成,
Editor utilities for quickly automating builds by utilizing Scriptable Objects, (2023-10-06, ShaderLab, 0KB, 下载0次)