NVIDIA Roblox着色器指南
Guide for NVIDIA Roblox Shaders (2023-12-09, HLSL, 0KB, 下载0次)
包含来自各种Unity项目的中间和编译的WebGPU着色语言着色器,用于着色器...
Contains intermediate and compiled WebGPU Shading Language shaders from various Unity projects, to be used for shader compiler testing and profiling by WebGPU implementers. (2023-04-20, HLSL, 255420KB, 下载0次)
[https:developer.nvidia.com博客优化计算着色器-for-l2-locality-using-thread-group-id-swiz...]的HLSL代码(https:developer.nvidia.com博客优化计算着色器-for-l2-locality-using-thread-group-id-swizzling)
HLSL code for <https://developer.nvidia.com/blog/optimizing-compute-shaders- for-l2-locality-using-thread-group-id-swizzling/> (2021-01-14, HLSL, 1KB, 下载0次)
NVIDIA光线跟踪去噪器
NVIDIA Ray Tracing Denoiser (2023-06-06, HLSL, 3342KB, 下载0次)
尝试将BC7E纹理压缩器移植到GPU计算着色器
An attempt to port BC7E texture compressor to a GPU compute shader (2021-01-10, HLSL, 64648KB, 下载0次)
Unity的单组件、基于GPU的通用环境遮挡和弯曲法线烘焙器。我的BNAO r的继任者...
A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository (2021-07-17, HLSL, 29752KB, 下载0次)