登录到AWS CloudWatch的Serilog接收器
A Serilog sink that logs to AWS CloudWatch (2024-03-18, C#, 0KB, 下载0次)
非常简单的读写器,用于记录平面摄影数据
Very simple Reader Writer for recording plane photography data (2024-01-11, C#, 0KB, 下载0次)
使用.net 6、AWS Lambda、DynamoDb、api网关和无服务器框架的无服务器电影api示例。
Serverless movie api example using .net 6, AWS Lambda, DynamoDb, API Gateway and Serverless Framework. (2023-12-25, C#, 0KB, 下载0次)
使用zookeeper创建序列化服务器的示例repo
Sample repo to create sequenced servers using zookeeper (2023-10-30, C#, 0KB, 下载0次)
示例repo,使用zookeeper创建序列化服务器,
Sample repo to create sequenced servers using zookeeper, (2023-10-11, C#, 0KB, 下载0次)
使用C#进行Google Maps服务器端群集,
Google Maps Server-side Clustering with C#, (2016-06-16, C#, 0KB, 下载0次)
自动驾驶车辆的开源模拟器,
Open source simulator for self-driving vehicles, (2023-07-11, C#, 0KB, 下载0次)
PAAS Blob资源管理器
PAAS Blob Explorer (2022-12-08, C#, 123KB, 下载0次)
Sitecore日志下载器(SCLD)简化了从Azure PaaS实例下载日志。
Sitecore Log Downloader (SCLD) simplifies downloading logs from your Azure PaaS instance. (2021-10-25, C#, 513KB, 下载0次)
chatGPT SaaS加速器,,
chatGPT-SaaS-Accelerator,, (2023-04-10, C#, 8175KB, 下载0次)
ASP.Net核心Saas多租户||思洛存储器数据库和用户||资源组管理器
ASP .Net Core Saas MultiTenant || Silo Database and Users || Resource Group Manager (2022-04-25, C#, 54KB, 下载0次)
使用C#.NET 6的DevSAAS服务器
DevSAAS Server using C#.NET 6 (2023-04-26, C#, 45KB, 下载0次)
SaaS启动器API
SaaS starter API (2020-02-14, C#, 24KB, 下载0次)
udger本地和云解析器的数据更新程序<https:udger.com产品>
udger本地和云解析器的数据更新程序<https:udger.com产品> (2017-11-27, C#, 15KB, 下载0次)
单向共享数据到相应的云项目驱动器的示例扩展
Sample extension to unidirectionally share data to a corresponding cloud project drive (2023-03-10, C#, 1804KB, 下载0次)
访问iPhone数据的C#iCloud包装器
C# iCloud wrapper to access iPhone data (2023-02-01, C#, 43KB, 下载0次)
Unity-点云数据的双轮廓(w o QEF)八叉树渲染器
Unity - dual contour (w o QEF) octree renderer for point cloud data (2019-02-25, C#, 947KB, 下载0次)
多核,一个计算云技术包装器。(c编号)
multicore,A compute cloud technology wrapper. (c#) (2009-09-24, C#, 164KB, 下载0次)
点云渲染器,使用计算着色器将位置、速度、法线或颜色写入其自己的渲染纹理。这些渲染纹理...
Uses compute shaders to write positions, velocities, normals or colors to their own render textures. These render textures can then be used by the VFX graph to render the point cloud in Unity. Generally expect decent performance up to around 1 million particles. (2019-09-05, C#, 361KB, 下载0次)
点云计算着色器,一个计算着色器加上一些c#脚本,将网格渲染为点云
pointclouds-compute-shaders,A compute shader plus some c# scripts which render a mesh as point clouds (2020-08-26, C#, 12930KB, 下载0次)