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按分类查找All 游戏引擎(13) 
按平台查找All C#(13) 

[游戏引擎] Broken-Wheel-RPG

Unity仅在最外层使用的网络标准库:UI、游戏对象等——仅在物理层。所有计算都由核心处理。这样,a)编程更容易,b)如果需要,它可以在另一台发动机中使用。
The net standard library to be used by Unity only at the outermost layers: UI, game objects, etc. -- only the physical. All calculations are handled by the core. This is so that a) programming is easier, and b) it can be used in another engine if so desired. (2024-02-01, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1706750959415630.html

[游戏引擎] Design-Patterns-for-Game-Programming

使用C#和Unity游戏引擎的12种游戏编程设计模式,
12 game programming design patterns with C# and the Unity Game Engine, (2023-09-25, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1695863170857682.html

[游戏引擎] Kangaskhan

为游戏编程定义的清单机制类库,用C#编写,不依赖于任何游戏引擎
Inventory mechanism class library defined for game programming, written in C# without any dependency on any game engine (2020-04-01, C#, 25KB, 下载0次)

http://www.pudn.com/Download/item/id/1686412969158779.html

[游戏引擎] GameDev-TileVania

TileVania-使用Unity引擎和C#编程语言的2D Tile地图Platformer。
TileVania - 2D Tile-map Platformer using Unity Engine and C# programming language. (2022-07-02, C#, 3797KB, 下载0次)

http://www.pudn.com/Download/item/id/1686412885804045.html

[游戏引擎] SymOntoClay

SymOntoClay引擎的核心。SymOntoClay Engine是一种混合语言,具有逻辑编程和模糊逻辑,用于设计和实现...
The core of SymOntoClay Engine. SymOntoClay Engine is a hybrid language with logic programming and fuzzy logic for defining game characters behavior. (2023-04-27, C#, 15532KB, 下载0次)

http://www.pudn.com/Download/item/id/1686412694950575.html

[游戏引擎] Retro-Game-Engine

具有特定硬件和编程逻辑的Unity Arcade VM
A Unity Arcade VM with specific hardware and programming logic (2021-03-23, C#, 8669KB, 下载0次)

http://www.pudn.com/Download/item/id/1686412161376811.html

[游戏引擎] Unity3D人工智能编程精粹

unity AI编程,功能很全面,适合入门的人看
unity AI programming (2018-04-13, C#, 40801KB, 下载12次)

http://www.pudn.com/Download/item/id/1523602283218995.html

[游戏引擎] Unity Shader入门精要

Unity Shader 入门精要,学习Shader 编程的 入门教程,希望对大家有所帮助,感谢该平台的支持。
Unity Shader introduction of ,Learning Shader programming introductory course, I hope to help you, thanks to the platform support. (2017-12-22, C#, 70907KB, 下载4次)

http://www.pudn.com/Download/item/id/1513928908646651.html

[游戏引擎] Unity3D人工智能编程精粹

要想开发一款优 秀的游戏,人工智能必不可少。本书精选了Unity3D游戏开发中最关键、最实用的几项人工智能关键技术,以实例的方式由浅入深地讲解了深奥而强大的人工智能技术、设计原则以及编程实现方法,并且对书中的每一个案例都进行了详细注释,所有实例均运行测试通过。掌握了书中的技术,可以使游戏角色具有良好的智能,大大增强游戏的可玩性!
To develop an excellent game, artificial intelligence is essential. This book selects Unity3D game development in the most critical and most practical several key technologies of artificial intelligence, by way of example to explain the profound from the shallower to the deeper and powerful artificial intelligence technology, design principle and programming method, and for each case in the book have been detailed notes, all instances are running test. Mastering the techniques in the book can make the game characters intelligent and greatly enhance gameplay! (2017-09-18, C#, 40224KB, 下载9次)

http://www.pudn.com/Download/item/id/1505724699675982.html

[游戏引擎] TEMPLATE1

C#编程中模板引擎的使用方法,这里面的一些代码,主要叫你基本的模板引擎的使用
Method of use C# template engine programming, some code inside this, use the main call you the basic template engine (2014-04-25, C#, 197KB, 下载4次)

http://www.pudn.com/Download/item/id/2522781.html

[游戏引擎] treesharp

行为树学习示例,游戏人工智能编程示例,适用于学习游戏人工智能
Behavior tree learning example, game artificial intelligence programming examples (2013-03-04, C#, 80KB, 下载33次)

http://www.pudn.com/Download/item/id/2147003.html

[游戏引擎] XCodeExample

XCode编程入门的例子,大家对Xcode编程有所了解
Introduction to XCode programming examples, we understand the Xcode programming (2013-01-24, C#, 961KB, 下载10次)

http://www.pudn.com/Download/item/id/2125833.html

[游戏引擎] Double-Buffer

源码实现了贴图的双缓冲技术,对于C#游戏编程有很大帮助
The source texture double buffering technology C# Game Programming (2012-12-10, C#, 140KB, 下载4次)

http://www.pudn.com/Download/item/id/2078195.html
总计:13