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[OpenGL] sanwei-mofang-

很真实的三维魔方.....玩法: 这类玩法适合拿魔方当作放松和娱乐的爱好者。他们通常仅仅满足于复原一个魔方,不会追求更高的标准。一般按照网上的视频教程七个步骤就可以还原,简单易学。   45岁的英国建筑工人格雷厄姆·帕克就花费了26年还原一个魔方。   竞速玩法   竞速玩法出现的具体的时间已经难以考证。当爱好者们已经能够熟练复原魔方的时候,就开始追求最快的复原。竞速复原有几个要点:使用的方法要最简便,但是随之产生的问题是步骤越少,需要记忆的公式就越多;使用的魔方需要最适合竞速使用,不会卡住或者打滑,所以出现了为魔方专用润滑油;灵巧的双手,因为拥有方法和好的魔方不是最重要的,双手能够熟练的转动魔方才能有最高的效率。  
Ordinary play this type of play is suitable to take the Rubik s Cube as a relaxation and recreation enthusiasts. They usually only meet the recovery of a Rubik s cube, not the pursuit of higher standards. Generally in accordance with the online video tutorials seven steps you can restore, easy to learn. 45-year-old British construction workers to Graham Parker spent 26 years restoring a Rubik s cube. Racing games are played racing games are played the specific time has been difficult to trace. When the fans have been able to skilled recovery Cube began to pursue the fastest recovery. Racing to recover a few key points: the method used to be the easiest, but the resulting problem is that the fewer the steps, the more need to remember the formula Cube need to be the most suitable for racing use, will not get stuck or slip , so there are special lubricants Cube dexterous hands, because they have good methods and Rubik s Cube is not the most important, his hands able to s (2013-04-23, C/C++, 2KB, 下载2次)

http://www.pudn.com/Download/item/id/2213205.html

[OpenGL] CH4

这个程序构建了一个SP4杂化轨道的电子云,以及空间充满的电子云。 四个不同颜色小球可以看作都是氢原子,或者其他四个不同侧链。 通过按键:上,下,左,右,Home,PageUp,Pagedown,End,以及T,Y,G,H,B,N;可以控制模型的前后左右上下移动,以及任意角度旋转。 程序在Nehe 教程附带的源代码基础上修改而来,感谢Jeff Molofee (aka NeHe,nehe.gamedev.net)的工作!感谢dancingwind(周炜)以及gamedev和csdn的志愿者翻译的中文教程! 程序用Dev-C++ Version 4.9.9.2编译。 如果有问题要联系我,请通过以下电子邮件:netscaner@sina.com.cn
Buid a SP4 cloud of molcule by Dev-C++ and OpenGL (2012-03-10, C++, 33KB, 下载4次)

http://www.pudn.com/Download/item/id/1789729.html

[OpenGL] 3DMathPrimer-Chinese

《3D数学基础:图形与游戏开发》专业培训机构指定教学参考书,多家游戏开发企业共同推荐,游戏业界权威,探索游戏开发背后的核心秘密。《3D数学基础:图形与游戏开发》主要介绍了基本的3D数学概念,这对电脑游戏开发人员和编程人员来说尤为重要。作者详尽地讨论了数学理论,并在必要时提供几何说明,帮助读者形成直观的3D感。书中还提供了将理论应用于实践的C++类,并且在每章结尾处提供练习。《3D数学基础:图形与游戏开发》介绍了基础概念,如向量、坐标空间、矩阵、变换、欧拉角、齐次坐标空间、几何图元、相交性检测和三角网格。
This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math is related to computational geometry, which deals with solving geometric problems algorithmically. 3D math and computational geometry have applications in a wide variety of fields that use computers to model or reason about the world in 3D, such as graphics, games, simulation, robotics, virtual reality, and cinematography. This book covers theory and practice in C++. The “theory” part is an explanation of the relationship between math and geometry in 3D. It also serves as a handy reference for techniques and equations. The “practice” part illustrates how these concepts can be applied in code. The programming language used is C++, but in principle, the theoretical techniques from this book can be applied in any programming language. This book is not just about computer graphics, simulation, or even computational geometry. However, if you plan to study thos (2012-03-07, Visual C++, 13490KB, 下载8次)

http://www.pudn.com/Download/item/id/1787869.html

[OpenGL] opencl

OpenCL(全称Open Computing Language,开放运算语言)是第一个面向异构系统通用目的并行编程的开放式、免费标准,也是一个统一的编程环境,便于软件开发人员为高性能计算服务器、桌面计算系统、手持设备编写高效轻便的代码,而且广泛适用于多核心处理器(CPU)、图形处理器(GPU)、Cell类型架构以及数字信号处理器(DSP)等其他并行处理器,在游戏、娱乐、科研、医疗等各种领域都有广阔的发展前景。   OpenCL 1.0主要由一个并行计算API和一种针对此类计算的编程语言组成,此外还特别定义了:   1、C99编程语言并行扩展子集   2、适用于各种类型异构处理器的坐标数据和基于任务并行计算API   3、基于IEEE 754标准的数字条件   4、与OpenGL、OpenGL ES和其他图形类API高效互通
OpenCL (full name of the Open Computing Language, an open computing language) is the first for general purpose parallel programming heterogeneous systems of open, free standards, is a unified programming environment to facilitate software developers for the high performance computing servers, desktop computing systems , portable handheld devices to write efficient code, but also widely used in multi-core processors (CPU), graphics processor (GPU), Cell type architecture, and digital signal processor (DSP) and other parallel processors, games, entertainment, scientific, medical and other fields have broad prospects for development. OpenCL 1.0 primarily consists of a parallel computing API and a programming language for such composition, addition, particular, Ding Yi of: 1, C99 programming language parallel Kuozhanziji 2, heterogeneous processors for Yu Gezhongleixing the Zuobiaoshuju and task-based parallel computing API 3, based on the IEEE 754 standard digital conditions 4, and Ope (2010-07-03, C/C++, 21KB, 下载49次)

http://www.pudn.com/Download/item/id/1231139.html

[OpenGL] Face

OpenGL™ 是行业领域中最为广泛接纳的 2D/3D 图形 API, 其自诞生至今已催生了各种计算机平台及设备上的数千优秀应用程序。OpenGL™ 是独立于视窗操作系统或其它操作系统的,亦是网络透明的。在包含CAD、内容创作、能源、娱乐、游戏开发、制造业、制药业及虚拟现实等行业领域中,OpenGL™ 帮助程序员实现在 PC、工作站、超级计算机等硬件设备上的高性能、极具冲击力的高视觉表现力图形处理软件的开发。
OpenGL ™ is the industry' s most widely accepted field of 2D/3D graphics API, it has been since the birth of the birth of a variety of computer platforms and equipment on thousands of outstanding applications. OpenGL ™ are independent of the Windows operating system or other operating system is also network transparent. Contains at CAD, content creation, energy, entertainment, game development, manufacturing, pharmaceutical industry and virtual reality industries field, OpenGL ™ help programmers achieve at PC, workstations, super computers and other hardware devices on the high-performance, highly with high impact visual performance graphics processing software development. (2009-03-23, Windows_Unix, 4408KB, 下载29次)

http://www.pudn.com/Download/item/id/684245.html

[OpenGL] AUTODES

OpenGL™ 是行业领域中最为广泛接纳的 2D/3D 图形 API, 其自诞生至今已催生了各种计算机平台及设备上的数千优秀应用程序。OpenGL™ 是独立于视窗操作系统或其它操作系统的,亦是网络透明的。在包含CAD、内容创作、能源、娱乐、游戏开发、制造业、制药业及虚拟现实等行业领域中,OpenGL™ 帮助程序员实现在 PC、工作站、超级计算机等硬件设备上的高性能、极具冲击力的高视觉表现力图形处理软件的开发。
OpenGL ™ is the industry' s most widely accepted field of 2D/3D graphics API, it has been since the birth of the birth of a variety of computer platforms and equipment on thousands of outstanding applications. OpenGL ™ are independent of the Windows operating system or other operating system is also network transparent. Contains at CAD, content creation, energy, entertainment, game development, manufacturing, pharmaceutical industry and virtual reality industries field, OpenGL ™ help programmers achieve at PC, workstations, super computers and other hardware devices on the high-performance, highly with high impact visual performance graphics processing software development. (2009-03-23, Visual C++, 1014KB, 下载6次)

http://www.pudn.com/Download/item/id/684235.html

[OpenGL] vcopengl

OpenGL™ 是行业领域中最为广泛接纳的 2D/3D 图形 API, 其自诞生至今已催生了各种计算机平台及设备上的数千优秀应用程序。OpenGL™ 是独立于视窗操作系统或其它操作系统的,亦是网络透明的。在包含CAD、内容创作、能源、娱乐、游戏开发、制造业、制药业及虚拟现实等行业领域中,OpenGL™ 帮助程序员实现在 PC、工作站、超级计算机等硬件设备上的高性能、极具冲击力的高视觉表现力图形处理软件的开发。
OpenGL ™ is the industry' s most widely accepted field of 2D/3D graphics API, it has been since the birth of the birth of a variety of computer platforms and equipment on thousands of outstanding applications. OpenGL ™ are independent of the Windows operating system or other operating system is also network transparent. Contains at CAD, content creation, energy, entertainment, game development, manufacturing, pharmaceutical industry and virtual reality industries field, OpenGL ™ help programmers achieve at PC, workstations, super computers and other hardware devices on the high-performance, highly with high impact visual performance graphics processing software development. (2009-03-23, Visual C++, 217KB, 下载8次)

http://www.pudn.com/Download/item/id/684230.html

[OpenGL] 3D_Cube

这是我的毕业设计。一个3D的魔方。用VC6.0+OpenGL开发的,主要技术是纹理贴图。实现魔方旋转、光照、透明等功能。里面有论文和源码。
This is my graduation project. Of a 3D cube. With VC6.0+ OpenGL development, the main technology is the texture mapping. The realization of Rubik s cube rotation, light, transparent and other functions. There are papers and source code. (2008-09-18, Visual C++, 682KB, 下载2385次)

http://www.pudn.com/Download/item/id/548323.html

[OpenGL] VisualC++OpenGL

《 Visual C++ 高级编程技术OpenGL篇 》程序源代码 第一章:OpenGL编程基础 第二章:使用MFC进行OpenGL编程 第三章:OpenGL基本绘图技术 第四章:创建OpenGL编程模板 第五章:几何常见三维模型读取和绘制 第六章:虚拟地形场景漫游和导弹发射 第七章:OpenGL超味编程 第八章:人体动画设计系统 强列向学习opengl编程的朋友推荐! (2008-07-17, Visual C++, 966KB, 下载2566次)

http://www.pudn.com/Download/item/id/512530.html

[OpenGL] tuxiangchuli.rar

使用媒体控制接口(MCI) 使用MCIWnd窗口类 使用OpenGL DirectX编程 DLL的概念 动态链接库的创建 动态链接库的访问 创建ActiveX控件 测试和使用ActiveX控件 进程和线程 线程的管理和操作 线 程 通 信 线程同步 概 述 Windows Sockets 编程 WinInet应用
Use of the media control interface (MCI) using MCIWnd window class using OpenGL DirectX programming concept DLL dynamic link library to create dynamic-link library to create ActiveX controls access to test and use ActiveX controls process and thread management and operation of the thread-thread communications thread synchronization overview of Windows Sockets Application Programming WinInet (2007-11-01, Visual C++, 572KB, 下载10次)

http://www.pudn.com/Download/item/id/354038.html
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