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[OpenGL] OpenGL

三维地形文件,地形模型用三角网法实现,并在地形上增加了一些简单分型产生的树
Read the three-dimensional topographical documents, terrain model with a triangular mesh realize, (2016-11-02, Visual C++, 445KB, 下载6次)

http://www.pudn.com/Download/item/id/1478089758692056.html

[OpenGL] jtkjModels

OpenGL模型库 三维交通场景仿真,创建道路网和通过外部文件添加车辆
OpenGLmodels library (2016-05-01, Visual C++, 1367KB, 下载25次)

http://www.pudn.com/Download/item/id/1462117939442003.html

[OpenGL] LISP-TIN

基于CAD的二次开发,根据CAD中的散点,利用生长法完成三维三角网的构建
Based on the secondary development of CAD, CAD according to the scatter using growth method to build three-dimensional triangulation completed (2016-04-19, LISP, 5KB, 下载7次)

http://www.pudn.com/Download/item/id/1461030324515113.html

[OpenGL] MM1

mm1单队列模拟,可以进行队列平均长度,队列分布,队列等待时间,等等
mm1 single queue simulation, the average queue length, distributed queue, the queue waiting time, etc. (2015-06-14, Visual C++, 2KB, 下载10次)

http://www.pudn.com/Download/item/id/1434255460685788.html

[OpenGL] UDPchat

如他所愿围绕太阳任天野王意4让她晕网一4无语
Either around the sun as he had hoped Amano king intended to make her dizzy 4 4 network a silent (2014-05-25, Visual C++, 9KB, 下载3次)

http://www.pudn.com/Download/item/id/2551647.html

[OpenGL] OpenGL_Earth_Fish

OpenGL纹理地球,鼠标旋转、缩放,带地球纹理贴图,使用格网方式绘制
OpenGL texture Earth, mouse rotation, scaling, with the Earth textures, using grid draws (2014-03-26, C++, 18836KB, 下载20次)

http://www.pudn.com/Download/item/id/2494645.html

[OpenGL] CSGLDRAW

c#调用csgl绘制三维格网图 改动源代码中的函数可实现缩放调整 视角远近 旋转角度等变换 贝塞尔曲面
c# call csgl draw three-dimensional grid diagram (2014-03-21, C#, 116KB, 下载39次)

http://www.pudn.com/Download/item/id/2490127.html

[OpenGL] lshort-zh-cn

关于CTex的功能介绍,主要包括对ctex的简单介绍,文本排版,数学公式,专业功能,数学图形,参考文献等的编辑及相关代码
About CTex function is introduced, mainly including the CTex of simple introduction, text layout, a mathematical formula, professional functions, mathematical graphics, editor of references and relevant code (2013-10-29, Others, 1158KB, 下载4次)

http://www.pudn.com/Download/item/id/2386039.html

[OpenGL] dem

用于在DEM格网建立时候的权值确定,一共有三个方法,三个式子,第一个是最为常用的。
The weights for the DEM grid determined that a total of three methods, three formulas, the first is the most commonly used. (2012-12-27, Visual C++, 3KB, 下载3次)

http://www.pudn.com/Download/item/id/2099259.html

[OpenGL] DEM

在MFC平台下用opengl显示DEM,主要实现漫游操作,读取格网数据作为数据源。
MFC platform with opengl display DEM roaming operation, read the grid data as the data source. (2012-06-15, Visual C++, 3856KB, 下载77次)

http://www.pudn.com/Download/item/id/1913966.html

[OpenGL] Chapter-1

Focus On 3D Terrain Programming这本书的第一章代码,展示了地形渲染算法中的ROAM算法是如何构网的
The demo shows what a simple tessellation of the ROAM algorithm looks like. (2011-11-09, Visual C++, 586KB, 下载5次)

http://www.pudn.com/Download/item/id/1693773.html

[OpenGL] pwrgrid-0.2.0

利用opgl绘制三维格网图形,能够旋转,缩放,平移等操作,对于初学opgl者十分有用
Draw three-Ludwig network using opgl graphics, can rotate, zoom, pan, etc, were very useful for beginners opgl (2011-01-07, Visual C++, 36KB, 下载20次)

http://www.pudn.com/Download/item/id/1405635.html

[OpenGL] MyTerrain1

三维地形模拟,采用随机生成格网的方法建立dem模型
Three-dimensional topography simulation, using randomly generated grid method to establish dem model (2010-05-08, Visual C++, 3615KB, 下载25次)

http://www.pudn.com/Download/item/id/1162454.html

[OpenGL] nehe-opengl-chinese-all-version

nehe OPENGL 简体中文教程48课完全版,每课含示例代码,极品!!!
Simplified Chinese nehe OPENGL Tutorial Lesson 48 full version, including sample code for each class, the best! ! ! (2009-08-08, Visual C++, 9536KB, 下载764次)

http://www.pudn.com/Download/item/id/870983.html

[OpenGL] Mesh_Simplification

三角网格简化的边塌缩算法实现,网格输入文件支持标准.obj格式(bin文件夹中附有一个,可用notepad打开),化简后通过OpenGL显示结果
Triangle mesh simplification edge collapse algorithm, the grid supports standard input file. Obj format (bin folder with a notepad available to open), after simplification of the result will be displayed through the OpenGL (2008-07-13, Visual C++, 346KB, 下载557次)

http://www.pudn.com/Download/item/id/509989.html

[OpenGL] Dynamicdisplayofreal-time3Dterrain

三维地形实时动态显示DEMO800*600下效果最好,源代码包含了三维地形生成的全过程,包括数据的读入,数据的组织,三角网的构造,光照、材质、纹理等应用。
Real-time dynamic display of three-dimensional terrain DEMO800* 600 under the best source code contains three-dimensional terrain to generate the whole process, including data read, data organization, triangulation construction, light, texture, texture applications. (2008-03-04, Visual C++, 1245KB, 下载403次)

http://www.pudn.com/Download/item/id/410146.html

[OpenGL] Grid_with_Gravity_and_Damp

本程序主要实现了对网的物理实时模拟,其中用到了opengl,是出学者的学习编程的好例子.
This procedure mainly realize the real-time simulation of physical network, which uses opengl, is a scholar of learning a good example of programming. (2007-08-04, Visual C++, 139KB, 下载14次)

http://www.pudn.com/Download/item/id/315606.html

[OpenGL] OOWin32

NeHe SDK是把Nehe的教程中所介绍的所有功能,以面向对象的形式,提供给编程人员快速开发的一套编程接口。在下面的教程中,我将按NeHe SDK源码的功能分类,一步一步把这套api介绍给大家。如果你觉得有更好的学习方法,或者有其他有益的建议,请联系我。zhouwei02@mails.tsinghua.edu.cn,zhouwei506@mails.gucas.ac.cn 我在第四课的基础上,把公共的功能提取出来,并删除了特定的绘制函数,就完成了这个空白的程序框架,它可以使用基本的OpenGL绘制命令,并提供视口,文本,纹理类的接口,实用他们可以快速创建你想要的效果。 这个框架分为两个部分,启用main.cpp文件完成创建窗口,提供必需的全局变量和执行程序循环等固定的功能。在以后的演示程序中一般不在改变。draw.cpp文件完成具体的绘制操作,它随你的应用而变化。 main.cpp的所有功能在前面的课程中都详细讲解过,这里只是把整个程序结构在说明一下,让你有一个清晰的认识。下面是它的七大结构 头文件和全局变量 Windows主函数 根据用户设置配置OpenGL的窗口 创建OpenGL运行的窗口,并返回窗口的句柄 设置绘制字体的参数 程序循环 退出程序 我们一一介绍如下:
Retrieved SDK is Nehe curricula introduced in all functions to the object-oriented form, available to the programmers a rapid development of the programming interface. In the following tutorial, I will be Retrieved SDK source of functional classification, step by step to bring this api introducing to you. If you think you have a better method of study, or for some other useful suggestions, please contact me. Zhouwei02@mails.tsinghua.edu.cn. I zhouwei506@mails.gucas.ac.cn in the fourth lesson on the basis of public function extracted, and the deletion of specific mapping function, it was completed in the blank procedural framework, It can use the OpenGL rendering basic order and inspection mouth, text, and texture type of interface, Practical fast they can create the effect you want. The fr (2007-03-16, Visual C++, 63KB, 下载258次)

http://www.pudn.com/Download/item/id/256294.html

[OpenGL] Delaunay-Trianglation-Mesh-Generation

这也是一个delaunay三角网的程序,功能是我见到最强大的。能生成二维和三维,并有openGl创建模拟三维图。原程序中编译时需要wx/的文件,我没有找到。不过不影响程序的学习.希望对你有用!!包中有.exe可先
This is a triangular network nodes procedures, I see the function is the most powerful. Can generate two-dimensional and three-dimensional, and openGl create simulated three-dimensional map. The original procedure required compiler wx/documents, I could not find. But not affect the learning process. Hope useful to you! ! Included in the package. Exe can take a look at! (2006-05-16, Visual C++, 47KB, 下载1049次)

http://www.pudn.com/Download/item/id/184880.html

[OpenGL] 地表贴图

opengl 实现三角网的纹理粘帖 开发语言: Java 运行平台: Windows XP
opengl achieve triangulation Texture 2005-06 development languages : Java Platform : Windows XP (2005-06-23, MultiPlatform, 6914KB, 下载87次)

http://www.pudn.com/Download/item/id/1119456142480638.html
总计:169