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按分类查找All 其他游戏(510) 

[其他游戏] pintu

1)本游戏是一个Java语言的拼图游戏,有一个格子是空的,其他格子内随机放置由要拿来拼图的图片切割成的若干个小图片,图片的切割按照一定的公式计算,因为,该通过单击任意一个与空格子相邻的方块可以把该方游戏中设有拼图游戏的等级,根据不同的等级,按照公式会切割成不同的小图片块数。 2)在开始游戏之前,可以选择游戏等级后再点击“开始”菜单里的“新游戏”,进行拼图游戏,通过将空格旁边的小图片移入空格子内(不断的移动方块),来实现拼图,直到方块一行一行的按图片的原始样子拼好即可完成该游戏。 3)游戏拼完后,会弹出一个“信息”框,显示你玩游戏所用的步数与时间,点击“确定”后,会弹出一个“输入”框,可以在里面输入游戏者的姓名,单击“确定”后会弹出游戏的记录框。 4)游戏的简单规则在游戏界面的“关于”菜单内的“帮助”信息框内已经简单介绍了。游戏前可以先预览看看。
1) the game is a Java language jigsaw puzzle, a lattice is empty, a number of small pictures randomly placed by others to bring jigsaw picture cutting into the picture, the cutting according to the formula, because, the click through an arbitrary and spaces adjacent squares can the party game with puzzle of the grade, according to different levels, in accordance with the formula will be cut into different small image blocks. 2) at the beginning of the game before, can choose the game level and then click on the "start" menu in the "new game", are puzzle games, the small picture into the empty box next to the grid (mobile box continuous), to realize the puzzle box, until a line according to the image of the original appearance. To complete the game. 3) after the game to spell, it will pop up a "information" box, display the step number and time you play the game, click "OK", will pop up a "input" box, you can enter the player s name in it, click "OK" will pop up box game record. (2013-06-13, Java, 1142KB, 下载1次)

http://www.pudn.com/Download/item/id/2277584.html

[其他游戏] javapuker

(1)参加游戏者进入游戏(两人) (2)计算机为庄家发牌给游戏者54张牌随机均分,要求给游戏者牌点花色不可相同 (3)计算机随机指定游戏者出牌,遇到以下的牌就要做出不同的动作,j是模鼻子,q是摸耳朵,k是举手,a是拍一下这张牌,大王是笑,小王是哭,(动作可以自定义,越有趣越好,至少4种),动作错误或是动作较慢(计算机设定时间,到时间即为错误,并显示正确动作)的人就要把下面的牌都收到游戏者手里,若正确轮到下一游戏者出牌,动作与前一游戏者相同,比较谁的牌会最早出光。 (4)游戏结束,显示每家游戏玩家最初所得牌情况,最后输者所剩牌情况。
(A) participate in the game to enter the game (two) (2) licensing of computer makers to the player 54 cards randomly divided, demanding gamer card points can not be the same color (3) computer games were randomly assigned to the cards, encounter the following cards will make a different action, j is the modulus nose, q is touching the ears, k is a show of hands, a film about this card is, the king was laughing, Wang is crying, (action can be customized , the more interesting the better, at least four kinds), the action errors or slow movement (computer set-up time to time is the error and display the correct action) that people who should have received the following players hands cards If the next player' s turn right out the card, action games the same as the previous one, whose brand will be the earliest comparative light. (4) end of the game, showing every gamer cards initially resulting situation, the last remaining card losers situation. (2013-05-28, Java, 6158KB, 下载1次)

http://www.pudn.com/Download/item/id/2260798.html

[其他游戏] mypong

类似于打砖块游戏,使用C语言和SDL库编写。有两个paddle,在屏幕上方和下方,上方挡板AI控制,下方玩家控制,挡板只能在水平方向移动,中间还有个撞击球。通过挡板击球,让越过对方挡板则能加分。 这个小游戏用SDL在开始游戏界面做了个鼠标控件。游戏目前就设计了两级难度,第一级有一个移动paddle在中间干扰球,第二级有两个固定paddle,和一个移动paddle来干扰球的运行,并且在第二级电脑paddle的速度会增加,使得电脑更为灵敏,难以战胜。
Arkanoid-like game, written in the C language and the SDL library. There are two paddle in the top and bottom of the screen, the the top baffle AI control, the player controls underneath the baffle to move only in the horizontal direction, in the middle there is to hit the ball. The baffle batting cross the other side baffle points. This little game with SDL at the beginning of the game interface, the mouse controls. The game is currently on the design of two levels of difficulty, the first level of a mobile paddle interfere with the ball in the middle, the second stage has two fixed Paddle, and a movable paddle to interfere with the running of the ball, and the second level of the computer paddle speed increase, making the computer more sensitive, it is difficult to overcome. (2013-04-17, Unix_Linux, 2274KB, 下载12次)

http://www.pudn.com/Download/item/id/2203878.html

[其他游戏] C-Sharp-Game

《C#游戏编程》 本书致力于教您如何通过Visual C#创建一个RPG。您将一步步地学习如何使用Windows Forms和GDI+构建游戏引擎的各个部分。如果你喜欢玩游戏,那么你也将会喜欢学习如何创建自己的游戏,因为这会使你拥有一个完全由自己控制的游戏世界。首先您将对Visual C#有一个基本的了解,给你一个游戏编程的基础以及使用工具创建游戏的能力。在您将学习的每一章中的代码示例都将会帮您创建一个不同游戏组件。直到本书最后,您将创建一个能够运转的完整的RPG游戏。
Book dedicated to teach you how to create an RPG using Visual C#. You will learn a step-by-step how to use the Windows Forms and GDI+ build various parts of the game engine. If you like to play the game, then you will also like to learn how to create your own game, because it will make you have a completely controlled by their own game world. First of all, you will have a basic understanding of Visual C#, the ability to create the game to give you a game programming and the use of tools. The code examples in each chapter you will learn will help you create a different game components. Until the end of the book, you will create a complete functioning RPG game. (2013-04-12, C#, 7201KB, 下载31次)

http://www.pudn.com/Download/item/id/2197475.html

[其他游戏] snake

产生一个固定大小没有边界的游戏区域,蛇从区域的中心开始,由玩家通过键盘控制蛇的运动方向,用蛇头去吃随机分布在游戏区域内的食物; 蛇的运动限制在游戏区域内,游戏区域没有边界,所以蛇在区域内作循环运动; 蛇的运动方向为直线运动,只走横和竖的方向,不走斜线; 蛇的运动速度由游戏的难度来控制,难度越高,速度越快,游戏难度分为9个等级; 蛇身体的长度从1开始每吃掉一份食物就增加一个长度; 食物的出现安照随机分布的原则,蛇吃掉一份后随即在游戏区域内放一份新的食物; 每吃掉一份食物得分为10*游戏的难度,游戏结束后统计全部的得分; 游戏结束的条件为:在控制蛇的过程中蛇头碰到蛇的身体的任何部位
Generating a fixed size no boundary game region, snakes from the beginning of the center of the region, by the players on the direction of movement of the keyboard control snake with snakeheads eat food randomly distributed within the game region restrict the movement of the snake in the area of ​ ​ the game, the game region no boundary in the region, so the snake for circulating motion the direction of the movement of the snake into linear motion only go in the direction of the horizontal and vertical, do not take a slash snake speed of movement is controlled by the difficulty of the game, the higher the degree of difficulty, the speed faster the difficulty of the game is divided into nine grades snake body length from 1 to start each eat a food on an additional length the food appear Yasuteru random distribution principle, immediately after the snake eats a play area conditions of the end of the game: snakeheads encounter snakes snake control any part of the body to pu (2012-11-07, Visual C++, 3KB, 下载4次)

http://www.pudn.com/Download/item/id/2039623.html

[其他游戏] Against-the-game

1)游戏在开始时系统默认赌注为1,当双方进行对抗时,游戏者可根据自身的牌点决定是否继续下注,例如拿到A,把握增大,则在计算机的牌点出来之前加大赌注,但不超过5点。 (2)将双方牌点的比较扩大为两张牌点之和,若出现一组对子,则对子牌点大于任何单牌,若双方均为对子,则比较牌点之和。 (3)该程序只允许玩家在牌好的情况下加注,添加一些成员函数就可以让计算机根据自己的牌面来判断是否加注及加多少点,这样的程序更加实用。
1) game at the beginning of the default bet to 1, when both sides to confront, the game according to its own brand point to decide whether to continue to bet, for example, to get an A, to grasp the increase, plus computer card points before big bet, but not more than 5:00. (2) card points to expand the two card points and a set of pairs, the pairs card points than any single brand, are both pairs are more brand point. (3) The program only allows players to raise the brand good case, add some member functions allows the computer to determine whether to raise and increase the number of points according to their sign face, such a program is more practical. (2012-07-10, Visual C++, 128KB, 下载4次)

http://www.pudn.com/Download/item/id/1934601.html

[其他游戏] Guess-Numbers-game

猜数字游戏!(C语言程序,包含完整的源代码有详细注释、可执行文件,本人计算机实习期间编写的,) 猜数字游戏:此游戏通常由两个人玩,一方出数字,一方猜。出数字的人要想好一个没有重复数字的4位数,不能让猜的人知道。猜的人就可以开始猜。每猜一个数字,出数者就要根据这个数字给出几A几B,其中A前面的数字表示位置正确的数的个数,而B前的数字表示数字正确而位置不对的数的个数。例如,正确答案为 8234,而猜的人猜 8349,则出数者提示猜数者猜的结果是 1A2B,其中有一个8的位置对了,记为1A,而3和4这两个数字对了,而位置没对,因此记为 2B,合起来就是 1A2B。 接着猜的人再根据出题者的几A几B继续猜,直到猜中(即 4A0B)为止。
Guess Numbers game: the game is usually two personal play, one party out Numbers, one party guess. Out of the digital person to be a no repeat of the 4 digit Numbers, can t let guess people know. Guess who can begin to guess. Each guess A number, the three-dimensional will according to the figures A few A few B, among them in front of A digital said the number of the right position number, and B digital said before digital right and wrong number of the number of position. For example, the right answer for 8234, and guess people guess 8349, then the number of tips guess who tested the result is 1 A2B guess, one of the eight position on the, notes for 1 A, and 3 and 4 of the two Numbers, and position of not, so remember to 2 B, add up to is 1 A2B. Then guess people according to the ChuTiZhe again A few A few B continue to guess, until guess (namely 4 A0B ? (2012-04-23, Visual C++, 48KB, 下载6次)

http://www.pudn.com/Download/item/id/1841498.html

[其他游戏] wefwfwf

这款小游戏可以说是 ticnbat 复刻版 (不知有没人玩过?) 就是拿起电脑的2个图标进行 Pk = = (拖两个图标到程序里一左一右就ok..) 有物理攻击技能和魔法技能== (就是嫌 ticnbat 不能自住战斗和没技能选- -,所以决定自己写一个) 图标可以升级.每级2点..图标有野生和BB之分 - -(学网游魔力宝贝的,部分声音也从里面"偷"的) 战斗完后右键图标出现菜单可以保存.购买技能。.打倒比自己高级的图标有机会可以学到对方的技能... 暂开放只能控制左边的图标.(那个 checkbox.value=F 时就能控制..)..
This game can be said ticnbat replica (I do not know You Moren played?) Is the pick up computer 2 icon Pk = = (drag the icon to the program two years either side of the ok ..) have physical attack skills and magic skills == (that is, not too ticnbat skills for self-occupation fighters and not the election--, so I decided to write your own) icons can be upgraded. .. 2 points per level icons are divided into wild and BB-- (Science online game magic Baby, and some voices from the inside to " steal" the) After the fighting can be saved right icon appears in the menu. buy skills. . Down with higher than they have the opportunity to learn each other' s icons of skills ... temporarily left open the icon can only be controlled. (That can control when checkbox.value = F ..).. (2010-08-27, Visual Basic, 780KB, 下载8次)

http://www.pudn.com/Download/item/id/1280569.html

[其他游戏] java

游戏说明 用法: 用户名和密码都是1234 1,输入后,会验证,通过后会出现全屏幕的状态,无论当前是什么模式,都会统一设置成800*600,16位色深,60HZ的刷新率模式,如果当前系统不允许修改显示模式(linux下测试会出现此情况),则会使用当前的分辩率,这样可以会有一些显示方面的问题 2,押分键为主键盘的1至9,按回车键起动,跑完后,会根据你押的分数算出你的得分,如果你中了,则会重复播放音乐,如果没有中,则不播音乐 3,音乐会一直播下去,直到你按回车键把分移回去为止,此时你可以再按一次回车键续押上一把的情况,也可以重新押分。另外也可以根据你的得分,进行猜大小,按B键出现两个小人物,再按B键消除,你猜是左边赢还是右边赢,按Q猜左边赢,按P猜右边赢,如果是平的话,则按QP都赢。输完了后,你还可以用向左方向键把你已有的分移到左边来,继续玩,也可以把左边的分用右方向键移到右边去,如果按回车,左边有分的话,则所有的分会自动到右边去。 4 ,一开始进去,必须得押分后,按回车键才有效,当当前分数小于你上次押的分时,按回车键将不能续押你上次的分数,此时必须重新押分。 5,退出游戏请按ESC (2008-04-04, Java, 23KB, 下载47次)

http://www.pudn.com/Download/item/id/429939.html

[其他游戏] 用Delphi+DirectX开发简单RPG游戏

 提到 RPG (角色扮演游戏,Role Play Game),在座各位恐怕没有不熟悉的。从古老经典的 DOS 版《仙剑奇侠传》到新潮花哨的《轩辕剑》系列,无不以曲折优美的故事情节,美丽可人的主角,悦耳动情的背景音乐,震撼了每一个玩家的心灵。而说到 RPG,就不能不提 DirectX,因为 PC 上大部分的 RPG 都是用这个冬冬开发的。早在《轩辕剑叁外传——天之痕》推出的时候,我就曾想过用 DirectX 写一个自己的 RPG,自己来安排故事情节的发展,却总是因为这样或那样的事情,一直没有能够实现这个心愿。在耗费了宝贵的几年青春,搞定了诸如考试、恋爱、出国等琐碎杂事之后,我终于可以在这个 SARS 肆虐的时代,坐在陪伴了我整个大学生涯的电脑前,听着颓废而又声嘶力竭的不知名歌曲,写一些一直想写却没有写的东西。
mentioned RPG (role-playing game, Role Play Game) No, I am afraid you are not familiar with. From the old classic DOS version of "goods" to the garish hip "X-Men" series, all twists and turns to a beautiful story, beautiful girl, the protagonist, the emotionally pleasant background music, each one shook the player's minds. Talking about the RPG, one has to mention DirectX. because most of the PC RPG has been used in the development of the boys. Back in the "X-Men San rumor-- Tianzhigen" launched, I once thought of using DirectX write their own RPG, to arrange their own story of development, because it is a way or another things have not been able to achieve this aspiration. Wasting precious years of their youth, to get as examinations, love and leave the (2006-02-10, Delphi, 1283KB, 下载343次)

http://www.pudn.com/Download/item/id/144812.html