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[汇编语言] 仓库管理

仓库管理中,存有商品编号、名称等情况的表格,根据用户提供的编号可以找到相关的材料,假设表格中有5种库存品,表格的格式为(编号+单词长度为12个字节) 试编写程序,实现如下功能 输入:接受用户键入的库存品号; 查表:根据给定编号在表格中查找所要求的库存品名称; 输出:显示找到的库存品名称。
In warehouse management, tables with commodity numbers, names and other information can be found according to the number provided by users. Suppose there are five kinds of inventory in the tables. The format of the tables is (number + word length is 12 bytes). Try to write a program to achieve the following functions Input: Accept the inventory number entered by the user; Look-up table: Look up the required inventory name in the table according to the given number; Output: Display the name of the inventory found. (2018-11-22, Asm, 3KB, 下载0次)

http://www.pudn.com/Download/item/id/1542875166282631.html

[网络编程] 仓库管理

仓库管理中,存有商品编号、名称等情况的表格,根据用户提供的编号可以找到相关的材料,假设表格中有5种库存品,表格的格式为(编号+单词长度为12个字节) stoktab db '10',' Computer ' db '11',' Processor' db '12',' Memory ' db '13',' Storage ' db '20',' Network ' 试编写程序,实现如下功能 输入:接受用户键入的库存品号; 查表:根据给定编号在表格中查找所要求的库存品名称; 输出:显示找到的库存品名称。
In warehouse management, tables with commodity numbers, names and other information can be found according to the number provided by the user. Suppose there are five kinds of inventory in the table, and the form is (number + word length is 12 bytes) Stoktab DB'10',' Computer ' DB'11',' Processor' DB'12',' Memory ' DB'13',' Storage ' DB'20',' Network ' Try writing programs to achieve the following functions Input: accept the number of goods entered by users. Look-up table: find the required inventory name in the form according to the given number. Output: displays the name of the inventory found. (2018-10-23, Asm, 3KB, 下载0次)

http://www.pudn.com/Download/item/id/1540286402970607.html

[其他] 正式实验三

1.1 有一个管理软件可接受7个键盘命(分别为1、2、3、……、7),根据键入的命令分别转向PROCA、PROCB、……、PROCG标号处执行,分别显示星期一——星期天的英文字符串。(要求用地址表法完成具有上述功能的多路分支程序的设计。)提示:书本P181、P228 1.2 要已定义两个整数变量A和B,试编写程序完成以下功能 (1)若两个树中有一个是奇数,则将奇数存入A中,偶数存入B中 (2)若两个数均为奇数,则将两个数加1后存回原变量 (3)若两个数均为偶数,则两个变量均不变
this is a simple asm prog which suit for the green hand (2018-05-06, Asm, 1KB, 下载0次)

http://www.pudn.com/Download/item/id/1525580932311291.html

[汇编语言] 44

简化的歌德巴赫猜想:任何一个大于6的偶数均可以表示为两个素数之和。现从键盘输入一个0~65535之间的无符号整数,试验证歌德巴赫猜想。 如输入数12,输出: 12=5+7 如输入数20,输出: 20=3+17 20=7+13 如输入数7,输出: Must be even 如输入数3,输出: Must be greater than or equal to 6
Simplified Goldbach conjecture: no more than 6 even number can be expressed as the sum of two prime numbers. Now from the keyboard to input a number from 0 to 65535 unsigned integer test certificate Goldbach conjecture. Input 12, output: 12 = 5+7 The input 20, output: 20 = 3+17 20, = 7+13 such as the number of input, output: Must be even such as input, output: Must be greater than or equal to 6 (2013-05-18, Asm, 1KB, 下载2次)

http://www.pudn.com/Download/item/id/2248361.html

[汇编语言] 4.4

(4) 简化的歌德巴赫猜想:任何一个大于6的偶数均可以表示为两个素数之和。现从键盘输入一个0~65535之间的无符号整数,试验证歌德巴赫猜想。 如输入数12,输出: 12=5+7 如输入数20,输出: 20=3+17 20=7+13 如输入数7,输出: Must be even 如输入数3,输出: Must be greater than or equal to 6
to simplify the GeDeBaHe guess: any more than a 6 even can be expressed as the sum of two prime Numbers. Now from the keyboard a 0 to 65535 between unsigned integer, test certificate GeDeBaHe guess. If the input number 12, output: 12 = 5+ 7 If the input number 20, output: 20 = 3+ 17 20 = 7+ 13 If the input number 7, output: Must be even If the input number 3, output: Must be greater than or equal to six (2012-05-15, Asm, 1KB, 下载4次)

http://www.pudn.com/Download/item/id/1871237.html

[单片机开发] Mind-Reader

51汇编游戏之读心术。玩者在心中随意想一个两位数,然后用这个两位数减去他的个位数,在减去他的十位数,得到一个新的数据,然后在1602屏幕上找到这个新数据,看它所代表的字符是什么,最后按确认键,这是“神奇的一幕”出现了,1602屏幕上出现了你刚才看到的字符。
51 assembly games read minds. Free to play in the mind of a double-digit, and then use the double-digit minus single digits him, less his ten digits to get a new data, and then in 1602 to find the new data on the screen, To see what character it represents, and finally press the Enter key, which is the "magic scene, " appeared in 1602 appeared on the screen you just see the characters. (2011-04-19, Asm, 3KB, 下载8次)

http://www.pudn.com/Download/item/id/1497947.html

[汇编语言] 80x86

数据段中已定义了一个有n个字数据的数组M,试编写一程序求出M中绝对值最大的数,把它放在数据段的M+2n单元中,并将该数的偏移地址存放在M+2(n+1)单元中。 设计一程序,接收从键盘输入的数字(1~5),并对每个数字的输入次数进行计数,计数结果存放在以COUNT为首地址的数组中。(最好能将计数结果打印出来)。
Data segment has been defined an array of n words of data M, try to write a program in the absolute value of M obtained the largest number, put it in the data segment of the M+2 n units, and the number of offset address stored in the M+2 (n+1) cell. Design a program to receive input from the keyboard number (1 to 5), and input the number of times each number count, count the results, led by the address stored in the COUNT array. (Count the best results can be printed.) (2010-11-23, Asm, 355KB, 下载12次)

http://www.pudn.com/Download/item/id/1356199.html

[游戏] pacman.tar

这个游戏是吃豆子,做为写操作系统的一个训练。 它是运行在祼机上的一个小游戏,装在1.44M的软盘中。可以用Virutalbox挂载它来玩。是在Minix2下面开发的,故开发语言用的是as86汇编语言和C语言。里面附有游戏的镜像和源码,并且有很多注释,希望大家多多提意见:)
this is OS development warmup. it s an simple version of the classic game, Pacman. it s developed under Minix2.04, using as86 assember and C. (2010-05-15, Asm, 96KB, 下载25次)

http://www.pudn.com/Download/item/id/1173590.html

[文章/文档] tabsrch

仓库管理中,总共存有有关库存品的编号、名称、数量、价格等情况的表格,根据用户提供的编号可以找到有关的材料。假设表格中共有6种库存品,表格的格式为: STOKTAB DB '05',‘Excavators’ '08', 'lifters ……   试编写一程序,根据用户提供的编号在终端上显示其名称。
Warehouse management, there are about a total inventory number, name, quantity, price, etc. of the table, according to numbers provided by the user can find related materials. Suppose the table a total of six kinds of inventory, the table format: STOKTAB DB ' 05 ' ,' Excavators' ' 08 ' ,' lifters ... ... try to prepare a program, according to numbers provided by the user terminal to display its name. (2010-01-18, Asm, 1KB, 下载4次)

http://www.pudn.com/Download/item/id/1044027.html

[单片机开发] WeiJiYuanLi-DingShiZhongDuan

微机原理实验报告-定时中断实验 一、实验目的 1.验证用8088/86控制8259A可编程中断控制器,实现对外部中断的响应和处理; 2.使用8353定时计数器,将定时和中断综合起来,实现定时中断控制。 二、实验设备 1.PC机(基于Windows); 2.伟福Lab 6000型开放式通用实验仿真实验仪。
Microcomputer Principle Experiment Report- a regular interruption of the experiment, the experiment was 1. 8088/86 control used to verify 8259A programmable interrupt controller, the realization of the external interrupt response and treatment 2. The use of 8353 timer counter, will be interrupted from time to time and combined , interrupted from time to time to achieve control. Second, laboratory equipment 1.PC machine (on Windows) 2. Wei fu Open Lab 6000-based generic simulation experiment. (2009-06-09, Asm, 18KB, 下载6次)

http://www.pudn.com/Download/item/id/800409.html

[Windows编程] value

试编制一个比赛得分程序。七个评委分别给分在10~20分之间的整数,七个评委中去掉一个最高分,去掉一个最低分,将剩下五个评分的平均值作为最后得分。程序要求: (1)评委给分以2位十进制数从键盘输入; (2)最后得分以十进制数形式在屏幕上显示; (3)最后得分取小数1~2位; (4)键盘输入和结果输出前应有提示符输出。
Test procedures for the preparation of a scoring game. Jury of seven points, respectively, to 10 to 20 minutes in between the integers, the seven judges to remove a maximum of points, removing a minimum points score will be the average of the remaining five scores as a last resort. Procedural requirements: (1) the judges give points to two decimal number input from the keyboard (2) the final score in the form of a decimal number on the screen (3) the final score from a small number of 1 ~ 2 (4) keyboard input and the results should prompt the output before the output. (2009-05-11, Asm, 5KB, 下载3次)

http://www.pudn.com/Download/item/id/753876.html

[单片机开发] xunjibizhangxiaoche

我是一名学生,本程序为一个循迹避障小车的程序,自己为挑战杯做的,有8个传感器。5个做循迹,3个做避障用,都接在c51的p1口。转弯控制用伺服机,后轮用直流电机用l293d驱动,我试了效果非常好!
I am a student, the procedures for a vehicle obstacle avoidance tracking procedures for the Challenge Cup to do their own, and has eight sensors. 5 to do tracking, obstacle avoidance to do three, and are then at C51 of p1 mouth. Turning control servo, rear-wheel machine with DC l293d driver, I tried very good results! (2009-03-12, Asm, 788KB, 下载306次)

http://www.pudn.com/Download/item/id/670658.html

[音频处理] audioch_sect_pro

一个用于自动选择音源和卖场功放有源音箱连接试机的控制中心:包括按键选择,VFD显示连接目标代号,以及控制音源暂停静音,遥控控制,有完整电路图,PCB和汇编代码,笔者在一个DVD厂工作时的作品,公司生产了100台给下面的代理商,免去了顾客购机,不同机器需要反复连接音源的麻烦!本程序遥控,VFD显示的部分非常经典
One for the automatic selection and store audio power amplifier Active Speaker test machine to connect the control center: including key choice, VFD display connection target code, as well as control audio suspended mute, remote control, a complete circuit diagrams, PCB and assembly code, the author in a DVD factory work works, the company produced 100 to the following agents, which eliminates the customers purchase, the need to repeatedly connect different machines source of trouble! This procedure remote control, VFD display some very classic (2008-11-24, Asm, 638KB, 下载66次)

http://www.pudn.com/Download/item/id/586959.html

[汇编语言] ASM_Score

用汇编语言实现的程序: 每名学生需要如下描述:班级、学号、姓名、期末成绩、期中成绩、实验成绩、平时成绩。成绩可以有小数,如果有小数只能是点5,班级、学号、姓名格式自定。试编制一程序完成学生的录入和输出,输出的格式为:“班级、学号、姓名、总评成绩”,按照班级、学号进行排序,每人一行;最后再输出60以下、60-70、70-80、80-90、90-100分段内的人数。总评成绩的计算方法是:期末成绩×0.6+期中成绩×0.2+实验成绩*0.1+平时成绩*0.1。
Using assembly language to achieve the procedure: the needs of each student described as follows: class, student number, name, the end results, interim results, the experimental results, achieved in peacetime. Results can be decimal, if there is decimal point can only be 5, classes, student number, name format custom. Test procedures to produce a completed student entry and output, the output format is: (2008-11-12, Asm, 31KB, 下载15次)

http://www.pudn.com/Download/item/id/577861.html

[汇编语言] bjdj

伟福LAB2000单片机仿真系统直流电机控制:利用实验仪上的D/A变换电路,输出-8V至+8V电压,控制直流电机。改变输出电.压值,改变电机转速,用8255 的PB.0 读回脉冲计数,计算电机转速。在电压允许范围内,直流电机的转速随着电压的升高而加快,若加上的电压为负电压,则电机会反向旋转。本实验仪的D/A变换可输出-8V到+8V的电压,将电压经驱动后加在直流电机上,使其运转。通过单片机输出数据到D/A变换电路,控制电压的高低和正负,观察电机的旋转情况。 在电机转盘上安装一个小磁芯,用霍尔元件感应电机转速,用单片机控制8255读回感应脉冲,从而测算出电机的转速。
err (2008-09-02, Asm, 1KB, 下载20次)

http://www.pudn.com/Download/item/id/539230.html

[Linux/Unix编程] 2.6_kernel_on_HHARM2410_HHARM9200

HHARM2410: 1. 从ftp://ftp.arm.linux.org.uk上下载linux内核,由于项目原因,先后跑了2.6.11,2.6.13和2.6.15,试了一下ftp.kernel.org上下载的2.6.16,没跑起来,打住。 2. 编辑linux-2.6.15/Makefile, ARCH ?= $(SUBARCH) CROSS_COMPILE?= 改为 ARCH ?= arm CROSS_COMPILE?= arm-unknown-linux-gnu- 我用的编译器是4.0.1版本的,一般的3.x的应该都没问题
HHARM2410: 1. Ftp://ftp.arm.linux.org.uk downloaded from the linux kernel, as a result of the reasons the project has run 2.6.11,2.6.13 and 2.6.15, try a bit ftp.kernel.org downloaded 2.6.16, no run up, stop. 2. Editor linux-2.6.15/Makefile, ARCH? = $ (SUBARCH) CROSS_COMPILE? = Read ARCH? = Arm CROSS_COMPILE? = Arm-unknown-linux-gnu-compiler I used is version 4.0.1, the general 3.x should be no problem (2007-07-12, Asm, 67KB, 下载191次)

http://www.pudn.com/Download/item/id/307220.html

[DSP编程] DSP_zichengxuku

这是DSP的一个应用子程序库,包含基本数学运算子程序,硬件接口子程序,经典数字信号处理算法程序,现代信号处理程序,语音信号处理程序,是DSP软件开发的一个开发指导手册,许多程序笔者在TI实验开发板上调试通过。为了让开发者确实有用,没有割断传送,建议增加点数。
This is a DSP application subroutine library that includes basic arithmetic subroutine, the hardware interface routines, classical digital signal processing algorithms procedures, modern signal processing, speech signal processing, DSP software development is the development of an instruction manual, a number of procedures and experimental writer in the development of TI board debugging through. To allow developers really useful, not cut off transmission, the proposed increase points. (2007-06-14, Asm, 1723KB, 下载17次)

http://www.pudn.com/Download/item/id/296094.html

[Windows编程] 1100

AsmStudio媲美VC的漂亮的界面,强大的功能,注定了从此MASM和TASM将被扔进 垃圾桶。在5.0版中,AsmStudio更趋于完美:根据个人喜好定制指令、寄存器、操作 符、注释乃至数字的语法着色,可以定制的智能缩排,强大的无限次Undo、Redo,可 定制的指令、寄存器、操作符大小写自动切换,直接编译链接运行,调用debug直接调 试,另有代码定位功能可以方便的定位程序中所有的变量、过程和标号,漂亮的图形 显示使得变量的类型一目了然,此外还有AsmWizard向导自动生成多种返回方式的汇编 语言程序框架
AsmStudio VC comparable to the beautiful interface, powerful features, doomed from the Multiple TASM and will be thrown into the dustbin. In version 5.0, AsmStudio tends to be more perfect : According to personal preferences custom instructions, register operator. Notes and the number of syntax coloring, can be customized smart indent, powerful unlimited Undo and Redo. customizable order register, operator case is automatically switches to link directly translated operation debug debugging call directly, and another code positioning functions can be convenient locator all variables, process and labeling, and beautiful graphics make clear the type of a variable, in addition AsmWizard Wizard to automatically generate multiple forms of assembly language procedural framework (2006-01-06, Asm, 1035KB, 下载24次)

http://www.pudn.com/Download/item/id/138849.html

[其他] 键盘操作

常用接口电路及其编程 1. LED数码显示器的连接与编程 在单片机系统中,通常用LED数码显示器来显示各种数字或符号。由于它具有显示清晰、亮度高、使用电压低、寿命长的特点,因此使用非常广泛。 1. 八段LED显示器 引入:还记得我们小时候玩的“火柴棒游戏”吗,几根火柴棒组合起来,可以拼成各种各样的图形,LED显示器实际上也是这么一个东西。
common programming interface and a circuit. LED digital display connections and programming in the SCM system, usually LED digital display to show figures or symbols. Because of its clear display and high brightness, the use of low-voltage, long-life characteristics, the use of very extensive. 1. Section 7 LED displays introduction : remember we were young playing the "match stick game"?, crossing a match stick combination, makes up all kinds of graphics, LED display is actually such a thing. (2005-12-27, Asm, 54KB, 下载9次)

http://www.pudn.com/Download/item/id/135850.html

[进程与线程] 安全稳定的实现进线程监控

用PsSetCreateProcessNotifyRoutine,PsSetCreateThreadNotifyRoutine来进行进程线程监控我想大家已经都非常熟练了.sinister在<<编写进程/线程监视器>>一文中已经实现得很好了.前一段时间看到网上有人在研究监视远线程的文章,比较有意思.就写代码玩一玩.这之中就出现了一些问题.比方说直接用sinister的代码的话,是不能动态卸载的,因为他在安装了进线程监视函数后没有进行清除动作,造成在动态卸载时蓝屏,BUGCHECK为0x000000ce,错误码为:DRIVER_UNLOADED_WITHOUT_CANCELLING_PENDING_OPERATIONS.很显然,在驱动退出后,一些进线程操作仍然在访问原来的地址,造成出错.在XP后,微软给出了一个函数PsRemoveCreateThreadNotifyRoutine用来清除线程监视函数(清除进程监视的就是PsSetCreateProcessNotifyRoutine).我一直奇怪ICESWORD在2000中是怎么做到进线程监视的.后来才发现,在运行icesword后释放出一个detport.sys文件,然后一直在系统中存在着没有卸载掉.只是把它隐藏了而已^_^.这不是个好消息,难道我为了测试一个驱动,测试一次就得重启一次吗?呵呵,肯定不是啊,所以想办法搞定它.
用PsSetCreateProcessNotifyRoutine,PsSetCreateThreadNotifyRoutine来进行进程线程监控我想大家已经都非常熟练了.sinister在<<编写进程/线程监视器>>一文中已经实现得很好了.前一段时间看到网上有人在研究监视远线程的文章,比较有意思.就写代码玩一玩.这之中就出现了一些问题.比方说直接用sinister的代码的话,是不能动态卸载的,因为他在安装了进线程监视函数后没有进行清除动作,造成在动态卸载时蓝屏,BUGCHECK为0x000000ce,错误码为:DRIVER_UNLOADED_WITHOUT_CANCELLING_PENDING_OPERATIONS.很显然,在驱动退出后,一些进线程操作仍然在访问原来的地址,造成出错.在XP后,微软给出了一个函数PsRemoveCreateThreadNotifyRoutine用来清除线程监视函数(清除进程监视的就是PsSetCreateProcessNotifyRoutine).我一直奇怪ICESWORD在2000中是怎么做到进线程监视的.后来才发现,在运行icesword后释放出一个detport.sys文件,然后一直在系统中存在着没有卸载掉.只是把它隐藏了而已^_^.这不是个好消息,难道我为了测试一个驱动,测试一次就得重启一次吗?呵呵,肯定不是啊,所以想办法搞定它. (2005-04-19, Asm, 7KB, 下载186次)

http://www.pudn.com/Download/item/id/1113870141526480.html
总计:165