基于arduino的暗室曝光计时器,与照片放大机一起使用
an arduino based darkroom exposition timer to use with a photo enlarger (2024-04-19, C++, 0KB, 下载0次)
用于本地测试的Polygon testlib.h函数包装器
Polygon testlib.h function wrapper for local testing (2024-04-14, C++, 0KB, 下载0次)
C语言实现的带孔支撑的凹凹形三角剖分器++
Concave Concave shape triangulator with hole support implemented in C++ (2024-04-07, C++, 0KB, 下载0次)
使用Hilbert公理、Wu方法和GiNaC库的几何证明器。
A geometry prover using Hilbert s axioms , Wu s method and GiNaC library. (2024-02-22, C++, 0KB, 下载0次)
mapbox earcut.hpp多边形三角剖分库的golang包装器
golang wrapper around mapbox s earcut.hpp polygon triangulation library (2023-01-28, C++, 0KB, 下载0次)
这里有使计算更容易的几何和立体测量计算器。
Calculators for geometry and stereometry which make calculations easier are here. (2021-06-26, C++, 0KB, 下载0次)
具有GLUT包装器的简单计算几何C++基类库。
A simple computational geometry C++ base class library with GLUT wrappers. (2017-01-24, C++, 0KB, 下载0次)
用于写出mila层缓冲区的mental ray几何体着色器
A mental ray geometry shader for writing out the mila layer buffers (2016-06-12, C++, 0KB, 下载0次)
从输入文本场景文件渲染几何图形的简单光线跟踪器
A simple ray tracer that renders geometries from an input text scene file (2014-02-11, C++, 0KB, 下载0次)
OF项目,其中我们使用几何着色器绘制贝塞尔曲线
OF project in which we draw bezier curves with a geometry shader (2014-06-02, C++, 0KB, 下载0次)
OpenGL和一些实用程序的简单RAII包装器。
A simple RAII wrapper for OpenGL and some utilities. (2023-11-02, C++, 0KB, 下载0次)
用于JPEG-LS.jls文件的Windows Imaging Component(WIC)编解码器,
Windows Imaging Component (WIC) codec for JPEG-LS .jls files, (2023-10-21, C++, 0KB, 下载0次)
Viewer3D,体积渲染器,差异渲染,用于实验3D和形状的工具。,
Viewer3D, Volumetric renderer, Differential rendering, tool to experiment with 3D and shapes., (2023-08-05, C++, 0KB, 下载0次)
Macintosh 128k 512k Plus键盘布局重新映射器。,
Macintosh 128k 512k Plus keyboard layout remapper., (2021-03-01, C++, 0KB, 下载0次)
用C++编写的软件渲染器。
Software Renderer written in C++. (2022-04-03, C++, 0KB, 下载0次)
OpenGL中的简单(不完全准确)光线跟踪器。
A simple (not entirely accurate) ray tracer in OpenGL. (2021-01-10, C++, 0KB, 下载0次)
OpenGL 3.3项目-战鸟模拟器
OpenGL 3.3 Project - Warbird Simulator (2017-08-16, C++, 0KB, 下载0次)
Vulkan的正向加渲染器实现。
Forward plus renderer implementation with Vulkan. (2017-03-07, C++, 0KB, 下载0次)
图形数学渲染管道光栅化基于物理的渲染着色器渲染引擎
graphics math rendering-pipeline rasterization physically-based-rendering shaders rendering-engine (2020-08-06, C++, 0KB, 下载0次)
基于Cocos2d JS v3.9的SVG路径分析器(创建cc.Sprite)。
A Cocos2d-JS v3.9 based SVG Path Parser (create cc.Sprite). (2016-05-07, C++, 4417KB, 下载0次)