Unity中的Cel Toon着色器展示项目
Cel Toon Shader Showcase Project in Unity (2024-03-06, C#, 0KB, 下载0次)
一个示例集合,包含在Unity中生成的URP着色器的编译。其中一个着色器名为“Scorebubble”,是我从头开始制作的!
A sample collection featuring a compilation of my URP shaders made within Unity. One of the shaders, called "Scorebubble", was made by me from the ground up! (2023-12-25, C#, 0KB, 下载0次)
在Unity中实现了100个着色器研究
100 shader studies implemented in Unity (2023-11-02, C#, 0KB, 下载0次)
统一,骨架动画,网格,着色器和更多!,
Unity, Skeleton Animation, Meshes, Shaders and a lot more!, (2020-11-10, C#, 0KB, 下载0次)
该回购有FPS、RPG和其他游戏。它由我的着色器图尝试、活动碎布玩偶、多人游戏(客户端-服务器通信...,
This repo has FPS, RPG, and other games. It consists of my try with shader graph, active ragdolls, multiplayer (client-server communication in games). It also has some Blender objects designed by me. (2021-07-23, C#, 0KB, 下载0次)
用于学习着色器和URP的个人项目,
A personal project for learning shaders and URP, (2021-09-24, C#, 0KB, 下载0次)
用于制作和测试新着色器的游乐场,
Playground for making and testing new shaders, (2019-05-01, C#, 0KB, 下载0次)
Hlsl着色器2D写入Unity Muse AI,
Hlsl shader 2D writing with Unity Muse AI, (2023-09-11, C#, 0KB, 下载0次)
C#和着色器代码的自动格式。,
Automatic formatting for C# and shader code., (2021-09-19, C#, 0KB, 下载0次)
Unity中重影着色器的简单示例,
Simple example of a ghost shader in Unity, (2019-08-25, C#, 0KB, 下载0次)
在着色器中获取统一灯光2d信息,
get unity light 2d info in your shader, (2022-09-21, C#, 0KB, 下载0次)
通过本教程存储库和相关视频,您将了解如何使用任何着色器和ho从任何渲染器获取反照率纹理...,
sing this tutorial repository and associated video you will learn how to get the Albedo texture from any Renderer using any Shader AND how to get the active textures on a Unity terrain at any given point. (2022-01-14, C#, 0KB, 下载0次)
编辑器工具,用于将统一的着色器编译为GLSL,将它们分割为每个变体的顶点和片段方法,并运行Mali Offline...,
Editor tool to compile unity s shader s into GLSL, split them into vertex and fragment methods for each variant, and run the Mali Offline Compiler to analyze the complexity of each method. (2022-06-27, C#, 0KB, 下载0次)
使用分层柏林噪波模拟爆炸的Unity着色器。着色器涉及顶点修改、颜色操纵和凸轮...,
Unity Shader that emulates an explosion using layered perlin noise. The shader involves vertex modification, color manipulation and a camera shader as well. Implemented in C# for Unity 3D. (2020-12-31, C#, 0KB, 下载0次)
基于着色器的gamma校正回购中等文章,
Repo for Shader based gamma correction Medium article, (2020-09-30, C#, 0KB, 下载0次)
模块化着色器系统,使用户可以创建模块化着色剂,该着色器可以通过添加模块来轻松修改,
A modular shader system that let the user create a modular shader that can be easily be modified by adding modules, (2023-08-24, C#, 0KB, 下载0次)
Unity的着色器,提供cel着色。(正向渲染),
A shader for Unity providing cel-shading. (Forward rendering), (2023-08-23, C#, 0KB, 下载0次)
在Unity Editor中手动导出着色器变量集合,
Manually export shader variant collection in Unity Editor, (2019-04-24, C#, 0KB, 下载0次)
带计算着色器的Superformula 3D网格生成器,
Superformula 3D mesh generator with compute shaders, (2020-11-13, C#, 0KB, 下载0次)
统一的草地剔除,Hi-Z+计算着色器,
grass culling for unity ,Hi-Z +comput shader, (2020-11-11, C#, 0KB, 下载0次)