允许您将算法绘制为图形的工具(可以在检查器上使用)
A tool that allow u to draw algorithms as a graph (can use on inspector) (2023-11-06, C#, 0KB, 下载0次)
Syncfusion OCR处理器库,用于处理扫描的PDF文档和图像上的OCR。,
The Syncfusion OCR processor library for processing OCR on both scanned PDF documents and images., (2023-09-22, C#, 0KB, 下载0次)
使用Unity3D开发的音乐播放器。它实现了串扰模拟方法,从而创建增强的立体图像...
Music player developed using Unity3D. It implements crosstalk simulation methods, which create enhanced stereo image on music files played over headphones. (2021-02-15, C#, 568KB, 下载0次)
使用非线性滤波器(最小、最大、中值)的图像处理。图像对比度增强:线性对比...
image processing using nonlinear filters (minimum, maximum, median). Image contrast enhancements: linear contrasting and histogram alignment. 2 approaches to alignment of color histograms images (histogram alignment for the three color components in RGB space and alignment only the brightness components in HSV space). (2019-04-15, C#, 44551KB, 下载0次)
用于生成Unity Texture3D的有用函数。具有用于创建纹理的自定义编辑器窗口。
Useful functions for generation of Unity Texture3Ds. Has a custom editor window for creation of the textures. (2019-05-14, C#, 5KB, 下载0次)
COLLADA和纹理转换器到任天堂64的ONE64引擎BMF模型格式
COLLADA and texture convertor to ONE64 engine BMF model format for Nintendo 64 (2018-05-01, C#, 919KB, 下载0次)
存储我收集的着色器,重点放在各个方面,如深度纹理、后期处理等。
Stores the shaders I gathered focusing on various aspects like Depth texture, Post processing etc. (2020-09-23, C#, 221525KB, 下载0次)
免费格子图案设计应用程序。Windows的实时格子图案(一种检查图案)设计器应用程序。
Free tartan design app. Real-time tartan pattern(kind of check pattern) designer application for Windows. (2021-12-04, C#, 117KB, 下载0次)
用于在Monogame中使用Free Texture Packer的sprite板材加载器
A sprite sheet loader for using Free Texture Packer with Monogame (2023-01-28, C#, 212KB, 下载0次)
使用几何着色器和置换纹理生成草网格并为风效果设置动画,还为其提供...
Generating grass meshes and animating a wind effect using geometry shader and a displacement texture, also giving it a trampling effect on collision and tessellation to divide the input mesh (2020-02-03, C#, 125662KB, 下载0次)
一个简单的工具,用于从.har文件中提取具有纹理的三维模型。对web配置器有用。
A simple tool for extracting 3d models with textures from .har files. Useful for web configurators. (2021-10-02, C#, 7KB, 下载0次)
一个简单的工具,可以自由混合和匹配各个通道。用于粒子着色器的通道填充
A simple tool to mix and match individual channels freely. Useful for channel packing for particles shaders (2020-10-06, C#, 15KB, 下载0次)
将Quake 1.bsp贴图文件导入Unity,并对纹理阵列和光照贴图提供着色器支持
Import Quake 1 .bsp map files into Unity with shader support for texture arrays and lightmaps (2021-10-27, C#, 25KB, 下载0次)
轻松地将任意曲线编码到纹理中,并将其应用于材质或全局着色器属性
Easily encode arbitrary curves into textures and apply them to materials or global shader properties (2017-07-05, C#, 8KB, 下载0次)
演示如何将AnimatedCurve烘焙到纹理中并在着色器中使用它的示例。
Example showing how to bake an AnimatedCurve into a Texture and use it in a shader. (2022-04-14, C#, 48013KB, 下载0次)
彼得·雪莉(Peter Shirley)的书《光线跟踪-余生》(Ray Tracing-The Rest of Your Life)使用计算着色器
Peter Shirley s book “Ray Tracing - The Rest of Your Life“ using compute shaders (2018-10-14, C#, 23KB, 下载0次)
在一本周末迷你书中实现了彼得·雪莉的光线追踪之后的Unity中的光线跟踪器。
Implementation of a raytracer in Unity following Peter Shirley Ray Tracing in one weekend minibook. (2018-08-26, C#, 77KB, 下载0次)
在Unity引擎中实现Raytracer,并在计算着色器中实现RayMarching渲染方法
A Raytracer implementation in Unity Engine with the RayMarching Rendering Method Implemented in the Compute Shader (2020-03-26, C#, 40077KB, 下载0次)
:*实现图像块的并行处理,以加速编码器。*窗口的创建...
This program is a PNG encoder that takes a PNG file, input.png, and produces a file, compressed.png, as output. Update the string, sourceImagePath, with the appropriate location for your input image. Updates to this program that I am working on include: * The implementation of the parallel processing of image blocks to speed up the encoder. * (2020-01-25, C#, 491KB, 下载0次)
用于处理各种文件(视频、照片、文档、图像)的C#库。它是FFmpeg、ImageMagick的包装器,...
C# library for processing various files (videos, photos, documents, images). It is a wrapper for FFmpeg, ImageMagick, Pandoc processes. (2023-05-16, C#, 180KB, 下载1次)