联合开发网   搜索   要求与建议
                登陆    注册
排序按匹配   按投票   按下载次数   按上传日期
按分类查找All Unity3D(495) 
按平台查找All C#(495) 

[Unity3D] Unity-Asset-URP-Fullscreen-Overlay-Shader

一个简单的全屏着色器。支持渐晕、失真和色差。
A simple fullscreen shader. Supports vignette, distortion and chromatic aberration. (2024-05-10, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1715336118662555.html

[Unity3D] unity-pulse-shader

用于对场景中的几何体执行脉冲效果的简单着色器
A simple shader to perform a pulse effect on geometry in the scene (2024-04-03, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1712201220717480.html

[Unity3D] Boids-Unity-ComputeShader-Sandbox

使用计算着色器和VFX图形实现Boids模拟。
Boids simulation implemented with Compute Shader and VFX Graph. (2024-04-03, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1712201220499938.html

[Unity3D] recursive-reflections

用HLSL编写的体素渲染算法,在Unity引擎计算着色器中运行。
A voxel rendering algorithm written in HLSL, ran in a Unity engine compute shader. (2024-01-04, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1704419192101517.html

[Unity3D] CrossSectionShader

Unity的URP着色器,使用剪裁平面显示对象的横截面
URP shader for Unity that shows a cross section of an object using clipping plane (2023-12-16, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1702764797567367.html

[Unity3D] GraphicsFinalProject

计算机图形小组最终项目,2015年秋季,在Unity中试验着色器,
Group Final Project for Computer Graphics, Fall 2015, experimenting with Shaders in Unity, (2015-12-10, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520592895950.html

[Unity3D] Unity-Custom-Shader-Importer

尝试导入完整的材质,从我的Blender Custom-Shader导出器导出,
A attempt of importing complete Materials, exported from my Blender-Custom- Shader-exporter, (2021-07-01, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520498462340.html

[Unity3D] UnityShadersTraining

一个unity项目,用于跟踪unity中包含的着色器的学习进度,
A unity project for track progress in stuff learned about shaders impleted in Unity, (2018-03-14, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520462839192.html

[Unity3D] ShaderLearning

学习用于创建Unity着色器的hlsl。项目正在使用标准内置管道。,
Learning hlsl for creating Unity shaders. The project is using the standard built-in pipeline., (2021-09-01, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520368842236.html

[Unity3D] UnityColorizedDepthDrawExample

使用基于几何着色器的多边形化技术的HSV样式彩色深度绘制示例,
HSV style colorized depth draw example with geometry shader based polygonization technique, (2019-05-24, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520368587253.html

[Unity3D] Unity3D-Shaders-showcase-01

使用Unity 2017.3.1f1.制作的一系列着色器和相机效果。,
A series of shaders and camera effects made with Unity 2017.3.1f1., (2019-02-04, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520333510975.html

[Unity3D] UnityVFXNote

这是unity vfx的存储库,其中包括着色器图形和粒子系统。,
This is a repository for unity vfx, which includes shader graph and particle system., (2023-04-10, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520323365321.html

[Unity3D] UnitySurfaceShaderCG

基于一些简单宏的Unity默认曲面着色器的易于扩展版本。,
An easy to extend version of Unity s default surface shader based on some simple macros., (2021-02-22, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520234238315.html

[Unity3D] Unity-Simple-Building-Triplanar-Shader

具有一种尺寸适合所有三平面建筑着色器的Unity项目,
A Unity project with a one-size-fits-all triplanar building shader, (2022-03-29, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694519258931103.html

[Unity3D] ShaderAccessor

定义结构,使用C#反射为着色器参数指定值,统一工作,
Define the structure, assign values to shader parameters using C# reflection,work in unity, (2019-04-20, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694519191541857.html

[Unity3D] ScruffyShaderKeywordsUtility

Unity3D工具,用于从VRChat Avatars中删除可能未使用的着色器关键字!,
A Unity3D tool to remove potentially unused shader keywords from VRChat Avatars!, (2019-10-18, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694519180708734.html

[Unity3D] SchroedingerSmoke

Schroedinger Smoke Unity实现。大多数代价昂贵的代码都是用计算着色器编写的。,
Schroedinger Smoke Unity implementation. Most compuationaly expensive codes are written with compute shader., (2021-11-06, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694519174502585.html

[Unity3D] UnityFurShells

使用壳技术模拟毛发的示例项目,在建模中,而不是着色器。,
Example project to simulate Fur with the Shells technique, in modelization, not shaders., (2019-11-27, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694519157126309.html

[Unity3D] UnityModularShaderPrototype

Unity模块化着色器系统的未完成原型。请参阅下面的链接。,
An unfinished prototype for a modular shader system for Unity. Please see link below., (2020-07-13, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694519061867531.html

[Unity3D] ParticlScalar

这个一个例子脚本,在编辑器下,可以查看并修改粒子的大小缩放,Particle Scaler
it is use to learn, it is very goog (2019-02-25, C#, 1KB, 下载1次)

http://www.pudn.com/Download/item/id/1551093407528506.html