联合开发网   搜索   要求与建议
                登陆    注册
排序按匹配   按投票   按下载次数   按上传日期
按分类查找All Unity3D(495) 
按平台查找All C#(495) 

[Unity3D] Unity-Animesh

Unity的工具,用于将动画烘焙到要通过着色器播放的纹理。
A tool for Unity that bakes an animation to textures to be played via a shader. (2024-05-11, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1715484932492080.html

[Unity3D] ShadersUnityCode-5

一个新的存储库,其中增强和改进了着色器上的内容,以及角色和环境
A new repository where the content on shaders was enhanced and improved, also characters and environment (2024-01-11, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1704937868458317.html

[Unity3D] Marching-Cubes

(Unity-C#)用于行进立方体的轻量级Unity软件包,具有用于纹理的三平面着色器。
(Unity-C#) A lightweight Unity package for marching cubes, featuring triplanar shaders for texturing. (2023-12-04, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1701736472151853.html

[Unity3D] Pseudo-3D-Spectrogram-Unity

Unity中使用壳和着色器的频谱图,以提供3D的幻觉
A Spectrogram in Unity using Shells and a shader to give the illusion of 3D (2023-11-15, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1700168096195344.html

[Unity3D] Toolkit

我的个人项目,用于开发Unity模块、着色器和存储模块中未包含的脚本
My personal project for developing Unity modules, shaders, and storing scripts that are not included in the modules (2023-11-16, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1700168090288491.html

[Unity3D] Instant-Materials

该Unity工具使用Unity的内置着色器在运行时按需提供实例化材质。,
This Unity utility provides instanced materials on-demand at runtime using unity s built-in shaders., (2022-08-19, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520581317054.html

[Unity3D] ShaderGraphUVShapePlacement

Unity中基于着色器图形的设置,允许用户指定两个形状的UV位置。,
Shader Graph based setup in Unity that allows for user specification of the UV locations for two shapes., (2023-08-02, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520519690261.html

[Unity3D] ShaderTest

包括水和脉动边明暗器。将缓慢更新此内容以包含更多。,
Includes a water and pulsating edge shader. Will slowly update this to include more., (2018-06-16, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520485405743.html

[Unity3D] UnityImageRecolor

Unity项目,演示如何在给定遮罩的情况下使用着色器对图像重新着色。,
Unity project to show how to recolor a image with a shader, given a mask., (2020-06-09, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520467857626.html

[Unity3D] Procedural-Planet-Generator

尝试Unity,生成行星地形,并使用光线行进着色器使天空看起来很酷。,
Experimenting with Unity, generating planet terrain and making the sky look cool with a raymarching shader., (2023-01-05, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520389426194.html

[Unity3D] ball_drag_drop

Unity 3D直线渲染器材质效果(带着色器图形)(包括球拖放),
Unity 3D Line Renderer Material Effects with Shader Graph (include Ball Drag Drop), (2022-05-12, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520389880172.html

[Unity3D] Unity-LWRP-PostProcessing

使用Lightweight Render Pipeline将自定义着色器添加到Unity的PostProcessing堆栈的示例。,
Example of adding a custom shader to Unity s PostProcessing stack with the Lightweight Render Pipeline., (2019-09-15, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520333913746.html

[Unity3D] unity-snow-shader

着色器允许根据高度、坡度角和衰减参数控制地形上的雪分布,
Shader allowing to control snow distribution on terrain depending on height, slope angel and falloff parameters, (2020-01-06, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694520328925400.html

[Unity3D] UnityIslandsTerrain

使用计算着色器,使用LOD、平截头体剔除和侵蚀进行程序生成的无限岛屿群岛。,
Infinite, procedurally generated island archipelago with LODs, frustum culling and erosion using compute shaders., (2021-06-04, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694519253986959.html

[Unity3D] WaterShader

这里的商店是亚历山大的基于预烘焙的Unity水着色器实现的演示项目。,
Stores here is the demo project of pre-baking-based Unity water shader accomplishment, by Alexander., (2020-05-03, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694519202553147.html

[Unity3D] UnityUIDrawable

一个简单而高效的UGUI空间绘图系统,使用渲染纹理和着色器。,
A simple and performant drawing system for UGUI-space that makes use of rendertextures and shaders., (2020-06-10, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694519101121827.html

[Unity3D] ShaderGraphToPNG

在多个部分中截取着色器图形,将它们缝合在一起,并将结果保存为PNG,
Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG, (2021-06-13, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694518902925334.html

[Unity3D] zelda-botw-toon-shader

统一的香椿着色器,采用塞尔达的风格:王国狂野眼泪的呼吸,
Toon shader for Unity, in the style of Zelda: Breath of the Wild Tears of the Kingdom, (2023-07-06, C#, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1694518852687908.html

[Unity3D] SocketTcp

一个简单的TCP服务器框架,通用性强,上手快,稍作修改即可用于工程
A simple TCP server framework, universal, easy to use, a little modification can be used in engineering (2021-01-13, C#, 811KB, 下载0次)

http://www.pudn.com/Download/item/id/1610507050392612.html

[Unity3D] STTool-v1.0

STTool功能 用于Unity3D编辑器: (1)快速编辑脚本模板; (2)动态更新脚本创建日期。 STTool资源 (1)STTool编辑器源码; (2)CSharp、JavaScript等脚本模板(示例);(3)兼容4.x 版本。
ST Tool function is used Unity3D Editor: (1) quickly edit the script template (2) dynamic update script creation date. STTool Resources (1) STTool editor source (2) CSharp, JavaScript and other scripting template (example) and (3) is compatible with 4.x versions. (2015-12-16, C#, 109KB, 下载1次)

http://www.pudn.com/Download/item/id/1450250999580967.html