Silizium Einfachbalken,GMS Kraftsensor,Balken谐振器
Silizium-Einfachbalken, GMS-Kraftsensor, Balkenresonator (2023-07-18, GLSL, 0KB, 下载0次)
BIMORPH:基于硅膜片和压电陶瓷的MEMS微执行器,通过BIMORPH.MAT的材料特性,压电BIMORPH-微执行器
BIMORPH : MEMS microactuator based on silicon diaphragm with piezoceramic, Material properties via BIMORPH.MAT, piezo-electric BIMORPH microactuator (2023-07-26, GLSL, 0KB, 下载0次)
三光束硅传感器的ANSYS分析,Silizium Dreifachstimmgabel,Si(100)
ANSYS analyses of triple-beam silicon sensors, Silizium-Dreifachstimmgabel, Si(100) (2023-07-26, GLSL, 0KB, 下载0次)
我使用markusfisch的ShaderEditor编写的片段着色器集合,
A collection of fragment shaders I ve written using markusfisch s ShaderEditor , (2019-07-06, GLSL, 0KB, 下载0次)
higan是一个多系统仿真器,专注于准确性、保存性和可配置性。,
higan is a multi-system emulator focused on accuracy, preservation, and configurability., (2023-06-09, GLSL, 0KB, 下载0次)
用于澳大利亚昆士兰州Yeppon James Street Beaman Park bMap艺术品的说明和示例着色器,
Instructions and Example Shaders for use on the bMap artwork @ Beaman Park, James Street, Yeppoon, QLD, Australia, (2020-03-23, GLSL, 0KB, 下载0次)
来自bobcao3的Wisdom V3.2的着色器,
A shader from Wisdom V3.2 of bobcao3, (2020-02-23, GLSL, 0KB, 下载0次)
LIKO-12后期着色器的集合,由不同的人制作。,
A collection of LIKO-12 Post shaders, made by different people., (2018-02-26, GLSL, 0KB, 下载0次)
一些用于统一的着色器,如后期处理、brdf、渲染等,
some shaders for unity,such as Post processing,brdf,rendering and so on, (2015-08-07, GLSL, 0KB, 下载0次)
一组着色器,用于帮助在GPU上执行各种噪波功能,
A set of shaders to help perform various Noise functions on the GPU, (2015-05-08, GLSL, 0KB, 下载0次)
Unity的色调饱和度值调整着色器。用于制作许多字符颜色。,
A Hue Saturation Value adjustment shader for Unity. Useful for making lots of character colors., (2016-12-02, GLSL, 0KB, 下载0次)
用于各种目的的统一着色器,用Cg HLSL.编写。,
Unity shaders made for various purposes, written in Cg HLSL., (2022-06-05, GLSL, 0KB, 下载0次)
ISF的解析、反序列化和序列化-交互式着色器格式。在纯锈蚀中实现。,
Parsing, Deserialization and Serialization of ISF - the Interactive Shader Format. Implemented in pure Rust., (2020-03-23, GLSL, 0KB, 下载0次)
用于选择玩家并将联系人跟踪器连接到他们的工具,
Tool which lets you select players and attach a Contact Tracker to them, (2023-02-25, GLSL, 0KB, 下载0次)
Vita自制和一些商业游戏使用的着色器。,
Shaders used by Vita homebrew and some commercial games., (2020-05-20, GLSL, 0KB, 下载0次)
使用类似shadertoy的着色器尝试光线跟踪-
Experimenting raytracing with shadertoy like shader -
从libretro俚语存储库移植的用于cnc ddraw的其他glsl着色器,
Additional glsl shaders for cnc-ddraw ported from libretro slang repository, (2022-11-25, GLSL, 0KB, 下载0次)
使用@rezaali的片段应用程序创建的GLSL着色器集合,
Collection of GLSL shaders created using @rezaali s Fragment App, (2016-09-26, GLSL, 0KB, 下载0次)
youtube教程中的基本godot着色器教程项目。,
Basic godot shader tutorial projects from my youtube tutorials., (2019-04-27, GLSL, 0KB, 下载0次)
Godot游戏引擎的免费开源着色器的大型库。在这里,您将获得具有可播放演示的2D和3D着色器。,
A large library of free and open-source shaders for the Godot game engine. Here, you ll get 2D and 3D shaders with playable demos., (2023-06-15, GLSL, 0KB, 下载0次)