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按分类查找All 游戏引擎(111) 
按平台查找All C#(111) 

[游戏引擎] CardEngine

这是一个包,用于为基于牌组生成器的游戏shuch提供跨项目功能,作为卡的架构,...
This is a package to provide cross project functionality for deck builder based game shuch as architecture for cards, card effects, and scriptable objects for storing card data (2022-09-23, C#, 112KB, 下载0次)

http://www.pudn.com/Download/item/id/1686412831124636.html

[游戏引擎] RemoteInput

RemoteInput SDK允许用户共享预定义的输入数据,如传感器数据和虚拟游戏板按钮状态...
RemoteInput SDK allows users to share predefined input data such as sensor datas and virtual gamepad button states over WiFi in applications that build in Unity3D game engine. SDK was written in C# and it uses Transmission Control Protocol (TCP) for wireless communication. It can be added to any Unity Project. (2018-12-30, C#, 384021KB, 下载0次)

http://www.pudn.com/Download/item/id/1686412738751476.html

[游戏引擎] QuoridorEngine

Quoridor游戏实现打包了一个通用和完全可重用的双人棋盘游戏解算器AI代理
Quoridor game implementation packed with a generalized and fully reusable 2-player board game solver AI agent (2023-03-02, C#, 122KB, 下载0次)

http://www.pudn.com/Download/item/id/1686412484170899.html

[游戏引擎] BattousaiGame

我制作的一款独立游戏,在游戏开发和3D建模中使用统一引擎和搅拌器进行自学,游戏...
An indie game made by me using unity engine and blender for self-learning in game development and 3D modeling, the game has a samurai / japanese theme (2018-10-29, C#, 150243KB, 下载0次)

http://www.pudn.com/Download/item/id/1686412310998133.html

[游戏引擎] Multi-device-network-controller

组合来自许多不同设备的输入,如Kinect、Eye部落、xbox控制器、yei加速计、android手机...
Combine input from many different devices, like Kinect, eyetribe, xbox controller, yei accelerometer, android phone and many others and send the signals across the network or to the local machine using a standardized control interface to make all these devices plug and play for use in games and game engines like unity. (2014-01-21, C#, 1608KB, 下载0次)

http://www.pudn.com/Download/item/id/1686412132115491.html

[游戏引擎] RakNet_Networking

流行网络引擎RakNet的包装器至今在许多流行的游戏和mods中使用,具有自适应功能...
Wrapper for the popular network engine RakNet used to this day in many popular games and mods for them with adaptation for the game engine Unity3D (2021-10-23, C#, 581KB, 下载0次)

http://www.pudn.com/Download/item/id/1686411608162869.html

[游戏引擎] GameObject-Brush

一个简单而完全免费的Unity游戏引擎编辑器扩展。它允许你绘制预置和游戏对象...
A simple and completely free editor extension for the Unity game engine. It allows you to paint prefabs and gameobjects. Visit it s page on the Unity Asset Store (<https://assetstore.unity.com/packages/tools/utilities/gameobject- brush-118135>). (2019-05-08, C#, 4560KB, 下载0次)

http://www.pudn.com/Download/item/id/1686411440733319.html

[游戏引擎] amazon-gamelift-unity

一个多玩家游戏示例(服务器和客户端),用Unity游戏引擎开发,说明了基本的集成...
A multi-player game sample (server and client), developed with the Unity game engine, illustrating basic integration with Amazon GameLift. View the sample source code or build the project and experiment with game server deployment on the Amazon GameLift service. (2020-07-16, C#, 772KB, 下载0次)

http://www.pudn.com/Download/item/id/1686409756889302.html

[游戏引擎] KinectSDK-Unity3D_Interface_Plugin

这是一个包装器,允许用户从免费的Unity3D游戏e中访问Microsoft的Kinect SDK v.1.7数据...
This is a wrapper that allows the user to access Microsoft s Kinect SDK v.1.7 data from inside the free Unity3D game engine. This is a workaround for the problem of Mono not supporting .NET 4. (2013-08-17, C#, 30771KB, 下载0次)

http://www.pudn.com/Download/item/id/1686409529892881.html

[游戏引擎] UnityMidiPlayer

基于C#实现的midi合成器和音序器,支持PC,Android,IOS
Project Description A synthesizer made in C# that will allow midi functionality using only the compact framework for any .net device: (windows pc, xbox, or phone). (2018-05-16, C#, 3525KB, 下载16次)

http://www.pudn.com/Download/item/id/1526438401418987.html

[游戏引擎] QXGameEngine0112MMORPG

Silverlight-MMORPG游戏引擎0112源码 这里要说明的,此完成度约50 的2D-ARPG游戏引擎存在地图未切割、多线程未优化、算法未优化、无寻路等诸多毛病, 总结原因是架构上一开始就存在着问题,因此我不打算对其再进行完善及后续制作了。至于它的开源,或许对所有的朋友有大害而无一益, 那么就让它深藏吧。但是就是因为有了它的存在,才会有了本教程以一个更为优雅、简约时尚的姿态出现。我将在本例中完全屏弃 它所有的弱点,实现它未实现的所有功能,让所有的朋友们均能用WPF/Silverlight进行游戏深度开发 可以通过对App.xaml的StartupUri参数进行修改,实现不同的Window启动首选项 如果编译不通过: 可能为您的.NET版本问题(建议使用.NET3.5,开发工具为VS2008+版本);、DLL文件的引用错误。本系列教程所用到的DLL文件均 放在DLL文件夹中,大家可以自行重新引用。 新增功能: 主角属性面板及加点器 精美的可任意拖放对象的物品栏及装备栏 飞行模式 远距离单体攻击与单体魔法
Silverlight-MMORPG game engine code 0112 Here we note that this completion is about 50 of the 2D-ARPG game engine, there is no map cutting, multi-threading is not optimized, the algorithm is not optimized, no way to find and many other problems, Summary of the reasons is the structure the outset there were problems, so I do not intend to conduct a comprehensive and its follow-up produced. As it s open source, and perhaps all of the friends of the great harm to beneficial, Then it hidden it. But that is because of its existence, will have this tutorial is a more elegant, simple style of popping. I completely reject, in this case All its weaknesses, it does not achieve the realization of all functions, so that all of my friends can use WPF/Silverlight-depth development of the game App.xaml by the StartupUri can modify the parameters to achieve different preferences Window start If the compiler does not pass: You may be. NET version of the problem (recommended. NET3. (2011-12-16, C#, 60163KB, 下载14次)

http://www.pudn.com/Download/item/id/1733604.html
总计:111