低成本外壳纹理草地着色器
Low Cost Shell Textured Grass Shader (2024-01-02, C#, 0KB, 下载0次)
自定义放大着色器编辑器功能,允许从节点预览中显示给定像素的颜色值。
A custom Amplify Shader Editor feature which enables the ability to display the color values of a given pixel from a node preview. (2023-12-15, C#, 0KB, 下载0次)
在计算着色器中执行的Unity Texure操作
Unity Texure Operations performed in Compute Shaders (2023-11-14, C#, 0KB, 下载0次)
小米手表S1激活,彩色2表盘解包器
Xiaomi Watch S1 S1 Active, Color 2 watchfaces unpacker (2023-10-31, C#, 0KB, 下载12次)
具有集成平铺纹理的地下城地图生成器
Generator for dungeons maps with integrated tile textures (2018-06-12, C#, 5118KB, 下载0次)
Unity的顶点和纹理绘制编辑器扩展
a vertex and texture painting editor extension for Unity (2020-09-11, C#, 9KB, 下载0次)
具有侵蚀功能的程序行星状纹理生成器。
A procedural planet-like texture generator with erosion functionalities. (2023-05-01, C#, 173773KB, 下载0次)
用于创建平面渐变纹理的统一编辑器扩展
Unity editor extension for creating flat gradient textures (2019-04-15, C#, 8KB, 下载0次)
作为单游戏管道扩展的简单纹理打包器
A simple texture packer as a Monogame pipeline extension (2019-11-02, C#, 36KB, 下载0次)
用于不同控制台图形格式的纹理格式转换器。
A texture format converter for different consoles graphics formats. (2021-04-07, C#, 174KB, 下载0次)
完全用C#编写的简单光线跟踪渲染器。
A simple ray tracing renderer written entirely in C#. (2019-07-26, C#, 13141KB, 下载0次)
在Unity中使用计算着色器进行光线跟踪
RayTracing using compute shader in Unity (2020-03-11, C#, 39KB, 下载0次)
用于光线跟踪的专用图形处理器
A dedicated graphical processor for ray tracing (2021-06-07, C#, 3000KB, 下载0次)
Unity计算着色器实时光线跟踪
Unity Compute Shader Realtime Ray Tracing (2017-05-21, C#, 280KB, 下载0次)
Sifteo多维数据集的OSC服务器客户端实现
OSC Server Client implementation for Sifteo cubes (2012-06-06, C#, 986KB, 下载0次)
实现Magick.NET.NET包装器
Implement the Magick.NET .NET Wrapper (2020-04-08, C#, 6KB, 下载0次)
用于图像处理的C#卷积滤波器
C# convolution filter for image processing (2017-12-19, C#, 3568KB, 下载0次)
索尼相机设备的图像流处理器。
Image stream processor for Sony camera devices. (2017-10-24, C#, 16KB, 下载0次)
C#图片查看器,包括旋转,预览,下一张上一张等等
C#How to realize the picture viewer (2014-05-13, C#, 2KB, 下载17次)
任意半径中值滤波(扩展至百分比滤波器)O(1)时间复杂度算法的实现及效果。
Any radius median filter (extended to the percentage filter) the effect of realized and O (1) time complexity of the algorithm. (2013-12-02, C#, 2752KB, 下载3次)