SuperGameEngine(SGE)是我的项目,通过在SDL2中创建2D引擎来探索C++编程。
SuperGameEngine (SGE) is my project to explore programming in C++ by creating a 2D Engine in SDL2. (2024-04-02, C++, 0KB, 下载0次)
具有Pyglet GUI的tic-tac-toe实现。用于教授编程和OOP的A级课程。
A tic tac toe implementation with a Pyglet GUI. Used for teaching an A level class on programming and OOP. (2024-03-08, Python, 0KB, 下载0次)
这只是一些愚蠢的东西,比如制作我自己的编程语言和制作游戏引擎。,
This is just some stupid stuff experimented with like making my own programming language and making a game engine., (2023-10-12, Python, 0KB, 下载0次)
该Repo在ALX的Short Specialization阶段持有高级Python编程概念,
This Repo holds Advanced Python programming concepts during the Short Specialization phase in ALX, (2023-07-31, Python, 0KB, 下载0次)
在高级Python库(OpenCV)的学习阶段使用Python编程语言的OpenCV库制作的项目,
Project made using OpenCV Library of Python Programming Language during the learning phase of advanced python Libraries (OpenCV), (2021-11-24, Python, 0KB, 下载0次)
这是一个演示如何在Godot游戏引擎中使用Rust编程语言的教程项目
This is a tutorial project showing how to use the Rust Programming Language with Godot Game Engine (2023-02-05, Rust, 2130KB, 下载0次)
用javascript编写的函数式编程风格击败了em-up游戏引擎
A functional programming-style beat-em-up game engine written in javascript (2018-07-23, JavaScript, 214KB, 下载0次)
使用功能 React编程的简单游戏引擎。我计算机科学专业最后一年的主要项目...
A simple game engine using Functional Reactive Programming. Major Project for my final year of my Computer Science degree. (2015-05-08, Java, 355KB, 下载0次)
使用JOGL制作的基本2D游戏引擎,旨在让学生学习游戏编程的基础知识
Basic 2D game engine made using JOGL, intended for students to learn the basics of game programming (2011-09-01, Java, 4960KB, 下载0次)
为游戏编程定义的清单机制类库,用C#编写,不依赖于任何游戏引擎
Inventory mechanism class library defined for game programming, written in C# without any dependency on any game engine (2020-04-01, C#, 25KB, 下载0次)
效果很炫的progress bar,ios精选编程实例源码,很好的参考资料。
The effect of shining progress bar, ios featured programming source code examples, a good reference. (2013-12-05, Objective-C, 82KB, 下载3次)
是一款2d游戏引擎,用了他可以轻松的进行2d游戏编程。
A 2d game engine, with he can easily 2d game programming. (2013-02-01, Visual C++, 678KB, 下载42次)
一个html5的游戏开发引擎,模仿flash制作。运行效率还可以,js编程效率大幅提高
Html5 game development engine, imitate flash production. Operating efficiency, js programming efficiency significantly. (2012-12-20, JavaScript, 8253KB, 下载13次)
Pyganim是使用python编程的一个模块,可以导入到您的pygame的游戏处理动画。
Pyganim python programming using a module can be imported into your pygame game processing animation.
(2012-02-01, Python, 272KB, 下载3次)
OSG2.8.2手册,学习OSG编程的好帮手 OSG2.8.2手册,学习OSG编程的好帮手.....
您是不是要找: 非常好的界面布局实例,可以参考一下.....
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OSG2.8.2 manual, learning programming is a good helper ..... OSG (2011-12-05, Visual C++, 23339KB, 下载8次)
老雷决战1.5源代码 喜欢的朋友可以看一下使用VC++6.0编程工具
Redknapp battle 1.5 source code (2011-08-10, Visual C++, 1310KB, 下载5次)
游戏引擎中的核心算法编程,很好的一本书,值得一读
The core game engine programming algorithm, a good book, worth reading (2010-04-30, Visual C++, 4569KB, 下载8次)
剑圣2的源代码。对图形的编程有很好的借鉴作用。
剑圣2 source code. Of graphical programming has a very good reference. (2008-02-19, Visual C++, 835KB, 下载12次)
BDE引擎错误代码,用于编程时查找错误类别便于处理
BDE engine error code, the search for programming the wrong type of easy handling (2006-10-21, C++ Builder, 332KB, 下载6次)
Kane的游戏编程原代码(2d),里面有45度的经典制作方法.强烈推荐
Kane of the original game programming code (2d), which has 45 degrees of classical methods. Strongly recommended (2005-07-19, Visual C++, 29KB, 下载55次)