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按分类查找All 游戏引擎(243) 

[游戏引擎] 3D-Math-Learn

对3D图形学里面的知识自己进行编程实现里面的数据结构和操作,便于理解游戏引擎源码和学习计算机图形学
Program the knowledge in 3D graphics to realize the data structure and operation, so as to understand the game engine source code and learn computer graphics (2019-11-06, C++, 2301KB, 下载0次)

http://www.pudn.com/Download/item/id/1686421065604748.html

[游戏引擎] SimpleGameEngine

SGE是一个基于Java的Android游戏引擎,专门为《Android游戏编程》一书创建。它的目标是...
SGE is a Java-based game engine for Android, created specifically for the book Android Game Programming. Its aim is to be as simple as possible, so other people might take it for themselves and extend it for their heart s desire. (2014-10-18, Java, 606KB, 下载0次)

http://www.pudn.com/Download/item/id/1686414591398195.html

[游戏引擎] SymOntoClay

SymOntoClay引擎的核心。SymOntoClay Engine是一种混合语言,具有逻辑编程和模糊逻辑,用于设计和实现...
The core of SymOntoClay Engine. SymOntoClay Engine is a hybrid language with logic programming and fuzzy logic for defining game characters behavior. (2023-04-27, C#, 15532KB, 下载0次)

http://www.pudn.com/Download/item/id/1686412694950575.html

[游戏引擎] Orca

Orce是一个轻量级多人在线游戏服务器框架。使用无锁编程技术,例如:at...
Orce is a lightweight multiplayer online game server framework. Using a lock- free programming techniques, such as: atomic, spinlock, concurrent container, no-block queue, scalable memory allocator to achieve the high performance of the engine. The Orce using protobuf as a communication protocol can achieve the connection of a variety of clients,... (2015-07-16, C++, 26675KB, 下载0次)

http://www.pudn.com/Download/item/id/1686411052288590.html

[游戏引擎] run

模仿“天天酷跑”的游戏功能,涉及引擎编程,Libgdx引擎结构。图像绘制和动画,地图编辑和加载,给初学者很好的参考。
Imitate the every day cool run game features, involving engine programming, Libgdx engine structure. Image drawing and animation, map editing and loading, for beginners a good reference. (2017-02-27, Java, 50816KB, 下载8次)

http://www.pudn.com/Download/item/id/1488197340317818.html

[游戏引擎] D3d

这是我自己写的一个d3d小的引擎,采用了MFC的编程思想,可以对开发小的游戏有借鉴作用,和提高开发效率。
This is a d3d engine I wrote it myself, using the MFC programming ideas to the development of small game, and improve development efficiency. (2012-08-05, Visual C++, 4794KB, 下载19次)

http://www.pudn.com/Download/item/id/1958135.html

[游戏引擎] Java3DGameDX9

Course.Technology.PTR出版的著作。需要有C++基础。 在本书中,你将使用TGE来学习新技巧,最大程度地积累你的游戏引擎经验。快速地掌握T脚本、仿真技术、游戏引擎的细节、玩家控制。 这本书覆盖了许多高级领域,如人工智能和动态皮肤,更深入挖掘了游戏引擎,它将把你带入游戏开发的新境界。 本书适合于具备一定3D游戏编程经验的读者,书中采用TGE作为示范,让读者的编程水平更上一个台阶。
chapter 1 A Target-Rich Environment chapter 2 Working with TorqueScript chapter 3 Vectors and Matrices chapter 4 3D Using TorqueScript chapter 5 Easing into Artificial Intelligence chapter 6 Using AI in Games chapter 7 Artificial Enemies chapter 8 Interactive AI chapter 9 Group Behaviors chapter10 Damage Control chapter11 Making It Real chapter12 Spicing It Up chapter13 Online Game Services Using PHP chapter14 Structure Modeling chapter15 Shape Modeling chapter16 Variable Skins (2012-07-20, Java, 2182KB, 下载4次)

http://www.pudn.com/Download/item/id/1943705.html

[游戏引擎] Game-Server-Network-Programming

网络游戏Server编程 本书向读者展示了网络游戏服务器设计和开发的基础知识及实战案例,首先介绍了C/C++的基础知识、开发服务器所必需的基础类及通信类;然后说明了C/C++基础知识中的继承(Inheritance)、重载(Overloading)等概念,以及基础类中的Log、Memory类和Thread类;接着在通信类中对服务器编程所需的Winsock及IOCP进行了说明;还介绍了如何运行库和类设计游戏服务器;另外,介绍了其他书籍中不常见到的性能监视器(Performance Monitor)、Packet管理框架、MiniDump、UDP Hole punching等内容;最后设计了PIGU游戏服务器。
Game Server Network Programming (2011-11-12, Visual C++, 660KB, 下载69次)

http://www.pudn.com/Download/item/id/1696710.html

[游戏引擎] segs

ACE+boost+mysql编写的游戏服务器,学习ACE编程很经典的一个服务器范例。可与运行在Linux和windows环境下。
ACE+ boost+ mysql server written in the game, learning ACE program is a classic example of a server. With Linux and windows environment. (2011-11-11, C++, 487KB, 下载125次)

http://www.pudn.com/Download/item/id/1695415.html

[游戏引擎] GameCode

Window游戏编程的源码,只是简单的框架代码而已。想学习游戏编写的朋友可以看看,从基础学起,VC代码。没有提供完整的游戏逻辑的代码,以后将补上
Window game programming source code, but the simple framework of code. Writing friends want to learn the game can look, learn the basics from, VC code. Did not provide a complete game logic code, later make up (2011-10-02, Visual C++, 59KB, 下载5次)

http://www.pudn.com/Download/item/id/1659428.html

[游戏引擎] 91

想必大家都听说过“计算机语言”吧,我们就要靠它来向计算机表述我们的游戏到底是怎样 的----这个过程就是所谓“编程”
Surely we have heard about " computer language" it, we have relied on us to express to the computer game in the end is kind of---- this process is called " programming" (2011-09-26, Visual C++, 2087KB, 下载3次)

http://www.pudn.com/Download/item/id/1655196.html

[游戏引擎] 08-Overlay

Visual C++游戏编程之源码,实现了背景图片的导入,前景图片的导入,以及对话框的功能,可添加人物的对话,或标注任务的状态等。
Visual C++ game programming the source code to achieve import background images, foreground image import, and dialog functions can be added to the dialogue between characters, or mark the task status. (2011-09-01, Visual C++, 654KB, 下载8次)

http://www.pudn.com/Download/item/id/1636307.html

[游戏引擎] 07-Wipe-zoom-in-out

Visual C++专业游戏设计源代码之一,实现了图像的淡入淡入,从不同方向的旋转,可对初学2D编程的人员有一定的启发作用。
Visual C++ source code of professional game design, to achieve the images fade in fade-in from different directions of rotation, can be 2D programming to beginners who have some inspiration. (2011-09-01, Visual C++, 1005KB, 下载4次)

http://www.pudn.com/Download/item/id/1636299.html

[游戏引擎] openra

开源的红色警戒,从svn下载后,经过修改,使得编译能通过。虽然还有bug,不过原来是unix的,现在改成sdl的windows的真的很不容易。
Open source, Red Alert, download from the svn, modified, making the compilation pass. Although there are bug, but turned out to be unix, and now into the windows sdl' s really not easy. (2011-01-03, C/C++, 499KB, 下载31次)

http://www.pudn.com/Download/item/id/1401091.html

[游戏引擎] 04Higgins

人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第四个示例,很有参考意义。
AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the fourth example, the meaning of a good reference. (2008-10-27, Visual C++, 4KB, 下载6次)

http://www.pudn.com/Download/item/id/568076.html

[游戏引擎] 03Higgins

人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第三个示例,很有参考意义。
AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the third example, is very useful. (2008-10-27, Visual C++, 2KB, 下载6次)

http://www.pudn.com/Download/item/id/568074.html

[游戏引擎] 02Higgins

人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第二个示例,很有参考意义。
AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the second example, is very useful. (2008-10-27, Visual C++, 3KB, 下载6次)

http://www.pudn.com/Download/item/id/568073.html

[游戏引擎] 01Matthews

人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第一个示例,很有参考意义。
AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the first example, very useful. (2008-10-27, Visual C++, 81KB, 下载12次)

http://www.pudn.com/Download/item/id/568072.html

[游戏引擎] LegendSource

韩国传奇正式版本-客户服务器源码,做游戏编程的朋友可以参考一下。
Korean official version of Legend-client server source code, so the game programming can make reference to a friend. (2007-06-21, Visual C++, 9498KB, 下载419次)

http://www.pudn.com/Download/item/id/298466.html

[游戏引擎] 引擎开发项目V1.2

一个VB6写的基于DX7的游戏引擎,使用MMX汇编(有代码)VC DLL,速度很快,绝对是你学习,以及游戏编程的好工具
write a VB6-based S90 of the game engine, the use of MMX compilation (with code) VC DLL, very fast, is absolutely your learning, and a good game programming tools (2005-05-10, Visual Basic, 167KB, 下载42次)

http://www.pudn.com/Download/item/id/1115678673682211.html
总计:243