用于编辑IronMonkeys、Firemint和EA的.bin文件中的文本的工具。
Tool to editing text from .bin-file from IronMonkeys, Firemint and EA. (2024-01-06, C#, 0KB, 下载0次)
用C#编写GUI的EA加载项模板,
Template for EA Addins with GUI written in C#, (2018-04-07, C#, 0KB, 下载0次)
一个实验性的Frosty插件,用于修复除EA App Origin(Epic games Store&Steam)之外的平台上的游戏修改问题,
An experimental Frosty plugin to fix an issue with modding games on platforms other than the EA App Origin (Epic Games Store & Steam), (2023-07-02, C#, 0KB, 下载0次)
Xbox下载EN,,
XboxDownload-EN,, (2023-08-22, C#, 0KB, 下载0次)
Simple Graph Editor是一个Unity编辑器扩展,允许以视觉方式和ea...,
Simple Graph Editor is a Unity editor extension that allows to quickly integrate directed graphs in your scenes in a visual manner and easily iterate through their design (2022-05-10, C#, 0KB, 下载0次)
火星表面可以通过矩形网格建模,机器人可以根据Ea......提供的指令围绕该网格移动...,
The surface of Mars can be modelled by a rectangular grid around which robots are able to move according to instructions provided from Earth. You are to write a program that determines each sequence of robot positions and reports the final position of the robot. (2016-02-15, C#, 0KB, 下载0次)
用于更新EA Origin的第三方工具,基于本地下载 缓 存 检测。
A third-party tool for updating EA Origin, based on local download cache detection. (2020-11-30, C#, 0KB, 下载0次)
简化PDF文档创建的解决方案。在现有解决方案的基础上构建,并提供ea...
A solution to simplify PDF document creation. Builds on top of existing solutions and provides components that are easily consumable in various different clients. (2018-08-22, C#, 0KB, 下载0次)
Sparx EA的插件,允许将REST API建模和导出为RAML和JSON架构
An add in to Sparx EA that allows for modeling and exporting REST APIs as RAML and JSON Schema (2018-03-04, C#, 0KB, 下载0次)
该程序从OpenStreetMap(OSM)中提取道路(公路)数据,并将每个道路点转换为x、y、z坐标。Ea...
This program extract road(highway) data from OpenStreetMap(OSM) and convert each road point to a x,y,z coordinate. Each road element is stored with it s type of highway in a csv file (2021-12-06, C#, 8KB, 下载0次)
使用c#和Monogame重做最初的EA对速度1的需求
Remake of the original EA Need for Speed 1 using c# and Monogame (2017-10-26, C#, 3261KB, 下载0次)
SAGE重写项目
The SAGE rewrite project (2017-03-21, C#, 0KB, 下载0次)
OpenSAGE是SAGE的免费开源重新实现,SAGE是指挥与控制中使用的3D实时战略(RTS)引擎...
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA. (2023-06-05, C#, 13723KB, 下载0次)
用于EA的ReqIF,用于企业架构师和C C的反向工程工作台++
ReqIF for EA, reverse Engineering workbench for Enterprise Architect and C C++ (2023-04-27, C#, 12678KB, 下载0次)
跟单软件 需要验证 可更改货币名称及后缀名
The documentary software needs to verify the currency name and suffix name. (2018-07-18, C#, 12KB, 下载10次)
快速操作 按钮 MT4 下单平仓 止损 止盈
Fast operation button MT4 single warehouse stop loss (2018-04-02, C#, 80KB, 下载14次)
用于MQL4中,代码解释,新手快速看懂,希望朋友能提供更好MQL4-EA代码
Used in MQL4, code interpretation, novice quick to understand, hope that friends can provide better MQL4-EA code (2018-03-16, C#, 1KB, 下载14次)
Blessing致力于对传统的Martingale方法进行某些突破。从其2.5版本中, 我们发现了这种努力的方向:(1)实现资金分散策略。Blessing似乎意识到 Martingale EA将全部资金运用于单种货币的风险,有意设置了将资 金分成部分来管理,一个货币对可以获得其设定的一份资金。比如,如果 10000美金的帐户,如果将其Portion设置为5, 该EA就将其管理的资 金限定在2000美元, 再以此为基础来计算资金管理方式,风险似乎小了很多;(2)进行自动的仓位计算,即在使用资金管理设置为 true 的时 候,程序会跟据分配的资金来计算开仓手数;(3)自动计算网格距离,其计算方法是以ATR值为基础,默认设置为日线图21期 ATR值;(4) 自动判断市场方向与人工强制做单方向相结合,当其MCbyMA设定为true时, 可以用MA来判断市场的走势,从而决定首单的开仓方向;当MCbyMA设定为 false 时, 可以人工强制做单方向, 即MC=0 为做多, MC=1 为做空,
A) PLEASE READ: I will not post rules on trading baskets, please see my update below and read through the thread to discover the best baskets to trade. (2017-12-07, C#, 162KB, 下载26次)
MT4的一款运用于自动交易的EA 适用于点差低的平台。未经测试慎用!
MT4 is applied to an EA automated trading spreads applicable to a low platform. Untested caution! (2016-05-31, C#, 5KB, 下载7次)
MT4的一款运用于早盘剥头皮的EA 适用于点差低的平台。未经测试慎用!
MT4 applied early exploits of a scalp EA applies to spreads low platform. Untested caution! (2016-05-31, C#, 6KB, 下载13次)