一个以设计师为中心的工具包,用于在无需编程的情况下开发故事驱动的文本冒险。,
A designer focused toolkit for developing story-driven text adventures with no programming., (2020-07-08, C#, 0KB, 下载0次)
纽约大学游戏中心第二学期为“Studio II”课程打造的恐怖节奏钓鱼游戏原型...,
A prototype horror/rhythm fishing game built for the course "Studio II" during the second semester of the New York University Game Center MFA Program. (2023-09-04, C#, 0KB, 下载0次)
纽约大学游戏中心MFA项目第一学期期间为“工作室I”课程打造的视觉小说。,
A visual novel built for the course "Studio I" during the first semester of the New York University Game Center MFA Program., (2023-09-04, C#, 0KB, 下载0次)
纽约大学游戏中心MFA项目第一学期期间为“叙事工作室”课程打造的叙事游戏。,
A narrative game built for the course "Narrative Studio" during the first semester of the New York University Game Center MFA Program., (2023-09-04, C#, 0KB, 下载0次)
纽约大学游戏中心MFA项目第一学期期间为“Studio I”课程建造的步行模拟器。,
A walking simulator built for the course "Studio I" during the first semester of the New York University Game Center MFA Program., (2023-09-04, C#, 0KB, 下载0次)