展示Unity ML代理的使用的示例项目。一个3D空间中的3D角色,追求奖励。由第三人称角色控制器和ML代理制作。
A sample project showcasing the use of Unity ML-Agents. A 3D character in 3D space in pursuit of a reward. Made with Third Person CharacterController and ML-Agents. (2024-02-11, ShaderLab, 0KB, 下载0次)
Toto je aplikácia v Unity pre-Tobii眼球跟踪器na meranie reflectov
Toto je aplikácia v Unity pre Tobii Eye Tracker na meranie reflexov (2023-12-26, ShaderLab, 0KB, 下载0次)
我们提出了一种表达方法,该方法使用头盔显示器的眼球跟踪功能来显示纸质教科书中佩戴头盔显示器的学习者凝视的位置和过渡,教育家可以很容易地检查。
We propose a method of expression that uses the eye tracking function of an HMD to display the position and transition of the gaze of the learner wearing the HMD in a paper textbook, which can be easily checked by the educator. (2023-12-23, ShaderLab, 0KB, 下载0次)
一场发生在菲律宾巴坦加的手机游戏之旅。这个游戏旨在展示该省的历史地标。,
A mobile game journey that takes place in Batangas Philippines. This game aims to showcase the historical landmarks of the province., (2023-09-07, ShaderLab, 0KB, 下载0次)
一个统一着色器,它使用上下值来基于基础图像的alpha值剪切材质...
A Unity shader that uses an upper and lower values to cutout the material based off the alpha values from the Base image. (2018-04-12, ShaderLab, 3KB, 下载0次)
在Unity中制作简单剪切着色器的技术示例
An example of a technique to make simple cutout shaders in Unity (2021-07-23, ShaderLab, 8635KB, 下载0次)
使用Unity中的着色器从覆盖父对象中剪切子精灵,就像反向遮罩一样。
Use shaders in Unity to cutout child sprites from overlay parent like an inverse mask. (2021-01-31, ShaderLab, 520KB, 下载0次)
统一着色器,使用遮罩剪切精灵。
A shader for unity, that uses masks to cutout sprites. (2017-05-21, ShaderLab, 721KB, 下载0次)
使用纹理alpha剪切着色器取消链接顶点颜色以实现统一。
Unlit vertex color with texture alpha cutout shader for unity. (2020-03-02, ShaderLab, 13KB, 下载0次)
树叶松针的统一曲面着色器(在alpha剪切纹理上)
Unity surface shader for leaves pine needles (on alpha cutout textures) (2021-04-26, ShaderLab, 309348KB, 下载0次)
简单的alpha剪切网格着色器和GUI可自定义参数
Simple alpha cutout grid shader and GUI customizable parameters (2019-07-24, ShaderLab, 21KB, 下载0次)
简单但功能强大的Unity着色器,支持剪切、UI、AR和多相机VFX技巧的几何体遮罩。
Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks. (2022-10-17, ShaderLab, 1KB, 下载0次)
一种在Unity3D中实现的工作40Hz视听刺激器
A working 40Hz Visual Audio stimulator implemented in Unity3D (2020-04-29, ShaderLab, 1339KB, 下载0次)
基于Unity 3D引擎的可视化音乐播放器
Visual music player based on Unity 3D engine (2018-03-22, ShaderLab, 142831KB, 下载0次)
在片段着色器中使用视像进行音频检测
Audio detection with visemes in a fragment shader (2021-06-21, ShaderLab, 51624KB, 下载0次)