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按分类查找All 游戏(13) 
按平台查找All VHDL(13) 

[游戏] FPGB

用于FPGA综合的Game Boy硬件VHDL仿真器
A VHDL emulator of Game Boy hardware for FPGA synthesis (2024-01-24, VHDL, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1706161056572072.html

[游戏] FPGA-based-Sudoku

用VHDL编码的英特尔FPGA控制器模拟、测试和PCB设计数独游戏
Simulation, testing, and PCB design of Sudoku game with an Intel FPGA controller coded in VHDL (2022-01-30, VHDL, 40573KB, 下载0次)

http://www.pudn.com/Download/item/id/1687552444302162.html

[游戏] SpriteClickerFPGA

一款精灵点击器游戏,类似于流行的游戏“Osu”。游戏可以使用普通的FPro系统实现...
A sprite clicker game, similar to that of the popular game "Osu". The game can be implented using a vanilla FPro system for the NEXYS A7 fpga board. The game utilitizes the PS2 protocol to allow for mouse input and the boards VGA adapter to display visuals on screen. (2020-05-07, VHDL, 58191KB, 下载0次)

http://www.pudn.com/Download/item/id/1687552444234210.html

[游戏] Pong-Game---lattice-ice-cube-FPGA

这个游戏是用VHDL编写的。它使用莱迪思冰块2 FPG在显示器上实现VGA 800x600分辨率...
this game is written with in VHDL. it implement VGA 800x600 resolution on the monitor using the Lattice ice cube2 FPGA Board (2021-02-03, VHDL, 6KB, 下载0次)

http://www.pudn.com/Download/item/id/1687552438176073.html

[游戏] FPGA-Piano

用VHDL构建的钢琴游戏和音乐播放器的FPGA实现。
FPGA implementation of a piano game and music player built with VHDL. (2023-02-06, VHDL, 670KB, 下载0次)

http://www.pudn.com/Download/item/id/1687552432798990.html

[游戏] Conways-Game-of-Life-on-FPGA

Conway的Game of Life在DE0 NANO ALTERA FPGA上实现,输出显示在VGA显示器上。
Conway s Game of Life is implemented on a DE0 NANO ALTERA FPGA with output displayed on a VGA display. (2017-04-04, VHDL, 91KB, 下载0次)

http://www.pudn.com/Download/item/id/1687552432397678.html

[游戏] fpga-gameoflife

FPGA4U板的生命游戏实现,具有SDRAM、RS232 UART和VGA控制器
A game-of-life implementation for the FPGA4U board, with SDRAM, RS232 UART, and VGA controllers (2020-01-12, VHDL, 7930KB, 下载0次)

http://www.pudn.com/Download/item/id/1687552365796418.html

[游戏] bahe2

拔河游戏机, 1、 设计一个能进行拔河游戏的电路。 2、 电路使用15个(或9个)发光二极管,开机后只有中间一个发亮,此即拔河的中心点。 3、 游戏双方各持一个按钮,迅速地、不断地按动,产生脉冲,谁按得快,亮点就向谁的方向移动,每按一次,亮点移动一次。 4、 亮点移到任一方终端二极管时,这一方就获胜,此时双方按钮均无作用,输出保持,只有复位后才使亮点恢复到中心。 5、 用数码管显示获胜者的盘数。 教学提示: 1、 按钮信号即输入的脉冲信号,每按一次按钮都应能进行有效的计数。 2、 用可逆计数器的加、减计数输入端分别接受两路脉冲信号,可逆计数器原始输出状态为0000,经译码器输出,使中间一只二极管发亮。 3、 当计数器进行加法计数时,亮点向右移;进行减法计数时,亮点向左移。 4、 由一个控制电路指示谁胜谁负,当亮点移到任一方终端时,由控制电路产生一个信号,使计数器停止计数。 5、 将双方终端二极管“点亮”信号分别接两个计数器的“使能”端,当一方取胜时,相应的计数器进行一次计数,这样得到双方取胜次数的显示。 6、 设置一个“复位”按钮,使亮点回到中心,取胜计数器也要设置一个“复位”按钮,使之能清零。
1, the design of a circuit can be a tug of war game. 2, the circuit using the 15 (or 9) light-emitting diodes, after only among a shiny, namely the center of a tug of war. 3, the game with a two button rapidly and continuously pressed, generates a pulse, who by fast, highlight moves to whom the direction each time, the highlight moves once. 4, the highlight moves to either terminal diode, this party would win, this time the two sides button had no effect, the output remains only reset after making the highlight back to the center. 5, with digital display plate number winner. Teaching tips: 1, the signal that is input pulse signal button, each press of the button should be able to effectively counter. 2, with a reversible counter, plus or minus count input pulse signal, respectively, to receive two-way, reversible counter status for the 0000 original output by the decoder output, so that the middle one diode lights up. 3, when the counter counts up, the highlight to the right When subt (2014-06-18, VHDL, 443KB, 下载14次)

http://www.pudn.com/Download/item/id/2569822.html

[游戏] VHDL

本程序包换一个游戏程序和各种功能的计数器和加法器源程序及波形发生器的代码程序,适合初学者使用
This program replacement a game program and a variety of functions counters and adders and waveform generator source code procedures, suitable for beginners (2013-07-20, VHDL, 2KB, 下载1次)

http://www.pudn.com/Download/item/id/2310041.html

[游戏] blessing

VHDL编程乒乓球游戏含有仿真部分及波形
VHDL language of table tennis game (2010-05-24, VHDL, 572KB, 下载6次)

http://www.pudn.com/Download/item/id/1186980.html

[游戏] baheyouxiji

拔河游戏机, 1、 设计一个能进行拔河游戏的电路。 2、 电路使用15个(或9个)发光二极管,开机后只有中间一个发亮,此即拔河的中心点。 3、 游戏双方各持一个按钮,迅速地、不断地按动,产生脉冲,谁按得快,亮点就向谁的方向移动,每按一次,亮点移动一次。 4、 亮点移到任一方终端二极管时,这一方就获胜,此时双方按钮均无作用,输出保持,只有复位后才使亮点恢复到中心。 5、 用数码管显示获胜者的盘数。教学提示: 1、 按钮信号即输入的脉冲信号,每按一次按钮都应能进行有效的计数。 2、 用可逆计数器的加、减计数输入端分别接受两路脉冲信号,可逆计数器原始输出状态为0000,经译码器输出,使中间一只二极管发亮。 3、 当计数器进行加法计数时,亮点向右移;进行减法计数时,亮点向左移。 4、 由一个控制电路指示谁胜谁负,当亮点移到任一方终端时,由控制电路产生一个信号,使计数器停止计数。 5、 将双方终端二极管“点亮”信号分别接两个计数器的“使能”端,当一方取胜时,相应的计数器进行一次计数,这样得到双方取胜次数的显示。 6、 设置一个“复位”按钮,使亮点回到中心,取胜计数器也要设置一个“复位”按钮,使之能清零。
1, design a circuit can be a tug of war game. 2, the circuit using the 15 (or 9) light-emitting diodes, only after the middle of a bright start, namely the center of a tug of war. 3, games, and each side holding a button, rapidly and constantly pressed to produce pulses, who according to fast, to whom the direction of bright spots on the move, every time, bright spots move once. 4, highlights the terminal diode when the move to either party, the party would win, this time the two sides had no role in the button, the output to maintain, and only reset after so bright to restore to the center. 5, digital tube display the number of the winner of the plate. Teaching tips: 1, buttons, signals that the input pulse signal, every time I press the button should be able to effectively count. 2, with reversible counter to add, subtract count input pulse signal, respectively to accept two-way, reversible, the original output of the counter state 0000, via decoder output, so that the middle of an L (2009-12-15, VHDL, 6KB, 下载22次)

http://www.pudn.com/Download/item/id/1006084.html

[游戏] VHDLbh

带获胜音乐的拔河游戏机,用计数器 译码器组成
With winning the tug-of-war music video game (2009-03-04, VHDL, 485KB, 下载51次)

http://www.pudn.com/Download/item/id/660901.html

[游戏] jianjinbi

自己做的接金币小游戏,下载测试过没有太大问题,仿真波形文件也有(要用到三色点阵板)
Access to do their own gold game, download tested that there is no problem, simulation waveform files also have (to use the tri-color dot matrix board) (2008-05-21, VHDL, 13KB, 下载20次)

http://www.pudn.com/Download/item/id/469201.html
总计:13