Unity的随机多边形破坏着色器
Random polygon destruction shader for Unity (2023-12-14, ShaderLab, 0KB, 下载0次)
一个简单的项目,演示如何将签名距离场光线行进器集成到Unity的延迟着色管道中
A simple project showing how to integrate a signed distance field ray marcher into Unity s deferred shading pipeline (2017-06-01, ShaderLab, 0KB, 下载0次)
Unity中的实时光线行进着色器
Real-time ray marching shaders in Unity (2020-12-03, ShaderLab, 0KB, 下载0次)