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[图形图像处理] Magic

xcode(swift)默认的OpenGL ES例子,区别了固定着色器代码和可编程着色器代码,并对可编程着色器代码做简单注释,
Xcode (swift) The default OpenGL ES example distinguishes between fixed shader code and programmable shader code, and makes simple comments on programmable shader code, (2016-01-31, Swift, 0KB, 下载0次)

http://www.pudn.com/Download/item/id/1695190402122175.html

[图形图像处理] zoomillati

使用Swift编程语言创建iOS应用程序。应用程序将允许拍照(或...
Create an iOS application using the Swift programming language. The application will allow one to take a picture (or choose from photo library) and the application will determine one (all?) instances of triangles within the image. It will then zoom in on the triangle and display the words ‘Illuminati’. The application’s name is ‘Zoominati’. (2015-10-04, Swift, 13KB, 下载0次)

http://www.pudn.com/Download/item/id/1687312454876539.html
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